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Once More, With Feeling #18
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Commits on Dec 1, 2020
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Justin Abbott committed
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Commits on Dec 4, 2020
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Implement a dialogue
Character
class to use in conversations.A character is a scriptable object that contains the name that should be displayed in the UI, and sprite portraits.
Justin Abbott committedDec 4, 2020 Configuration menu - View commit details
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Commits on Dec 5, 2020
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Refactor nodes to be abstract objects that are access through an inte…
…rface. By refactoring nodes and creating an INode interface, adding new nodes in the future is easier and referencing them has a robust layer of abstraction between them.
Justin Abbott committedDec 5, 2020 Configuration menu - View commit details
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Implements first pass at UIElements base custom node inspector.
Justin Abbott committedDec 5, 2020 Configuration menu - View commit details
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Justin Abbott committed
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Commits on Dec 7, 2020
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Adds custom inspector UI for base node class.
Justin Abbott committedDec 7, 2020 Configuration menu - View commit details
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Adds custom inspector for DialogueNode class
Justin Abbott committedDec 7, 2020 Configuration menu - View commit details
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Commits on Dec 8, 2020
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Adds custom inspector for ConditionNode class
Justin Abbott committedDec 8, 2020 Configuration menu - View commit details
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Commits on Dec 9, 2020
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Adds custom inspector for TriggerEventNode class
Justin Abbott committedDec 9, 2020 Configuration menu - View commit details
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Add ability to select if a condition node is a getter or a setter.
Justin Abbott committedDec 9, 2020 Configuration menu - View commit details
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