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Attempts to replace model with collision model identified in MODELNAM… #146

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Replaces the model name with the collision model name if one is identified in the LOD file supplied by the zone's EQG file.

Blightfire Moors for example has the placable object OBP_PINETREE_TRUNK which has 3 visible models and 1 collision model. The file OBP_PINETREE_TRUNK.LOD has this content:
EQLOD
LOD,OBP_PINETREE_TRUNK,150.000
LOD,OBP_PINETREE_TRUNK1,400.000
LOD,OBP_PINETREE_TRUNK2,650.000
COL,OBJ_PINECOL

This code should replace any placeable version of that with the OBJ_PINECOL model which has collision unlike the others.

Any LOD supplied that doesn't have a COL line or the COL line has a model that isn't in the archive it will leave as is.

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