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+ Added brightmaps to Corridor7 textures + Added sonic speed to chickens * Cleaned up the ACS source * Cleaned up Skyhook polyobject code logic * Fixed BFG being awarded incorrectly in team games * Fixed Darwinism achievement being incorrectly given in team games * Fixed Golden Axe kick always doing hit sound * Fixed players staying frozen when dying as captain falcon * Fixed potential winning exploit with door keys * Fixed red team's spread being incorrect * Included disconnected team member's scores in final score * Made the Colossus path a little easier * Made the petting hand faster * Made pressure plates on Temple of Warriors less sensitive * Merged a minigame and added a new one * Moved turkey game down a little due to escape pods alarm * Simplified the DoomWare_Server_ReturnPlayers script arguments
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