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As mentioned in #147, there's a huge issue in singleplayer on 1.18.2 v1.100.8 where chunks with computers in them won't save, unless the player stays on the menu screen for long enough. I assume there's some good reason that the way it's fixed in c09735c can't or shouldn't be backported, but the issue pretty much makes this version of the mod unplayable.
Checking if the server still exists before broadcasting a computer delete message fixes it (the same way it's done in UpgradeSpeakerPeripheral)