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bezier-asset
where figma plugin creates PR (#2357
) <!-- How to write a good PR title: - Follow [the Conventional Commits specification](https://www.conventionalcommits.org/en/v1.0.0/). - Give as much context as necessary and as little as possible - Prefix it with [WIP] while it’s a work in progress --> ## Self Checklist - [x] I wrote a PR title in **English** and added an appropriate **label** to the PR. - [x] I wrote the commit message in **English** and to follow [**the Conventional Commits specification**](https://www.conventionalcommits.org/en/v1.0.0/). - [x] I [added the **changeset**](https://github.com/changesets/changesets/blob/main/docs/adding-a-changeset.md) about the changes that needed to be released. (or didn't have to) - [x] I wrote or updated **documentation** related to the changes. (or didn't have to) - [x] I wrote or updated **tests** related to the changes. (or didn't have to) - [x] I tested the changes in various browsers. (or didn't have to) - Windows: Chrome, Edge, (Optional) Firefox - macOS: Chrome, Edge, Safari, (Optional) Firefox ## Related Issue <!-- Please link to issue if one exists --> <!-- Fixes #0000 --> - #2229 ## Summary <!-- Please brief explanation of the changes made --> - figma plugin이 PR을 생성하는 레포를 bezier-react에서 bezier-asset으로 변경합니다. ## Details <!-- Please elaborate description of the changes --> - base branch를 main에서 exp로 변경합니다. - iconExtractPath를 packages/bezier-icons/icons에서 asset/icons로 변경합니다. - 개발 모드로 실행해봤을 때 bezier-asset레포에 [PR](https://github.com/channel-io/bezier-asset/pull/30)이 잘 생성되는 것을 확인했습니다. ### Breaking change? (Yes/No) <!-- If Yes, please describe the impact and migration path for users --> - No ## References <!-- Please list any other resources or points the reviewer should be aware of -->
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