This is a school project. Goal was to implement different techniques to draw 3D objects.
This image (1440x900) took 3h15 to render on an i7 at 3.8Ghz without concurrence. It used pretty much all the implemented effects.
- Raytracing
- Antialiasing 7
- Phong Shading
- 2D Mapping Texture
- Environment Map
- Specular Refraction
- Shadows