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cjcliffe edited this page Oct 15, 2011 · 2 revisions

CubicVR.RenderBuffer

Constructor

RenderBuffer( width, height, depth_enabled )

Parameters:

  • width
  • height
  • depth_enabled

Structure

  • RenderBuffer
    • fbo
    • depth
    • texture
    • width
    • height

Methods

use()

destroyBuffer()

createBuffer( width, height, depth_enabled )

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