Releases
v1.4.4
Split deterministic timer into monotonic/realtime (#474 )
Users can change realtime (#474 )
Users can set the initial monotonic time (#480 )
New commandline option to run a lua script
Split insert into insert blank frame and duplicate
Add SDL_GameControllerType functions
Add the possibility to specify custom monitor resolutions
Add a debug native fileio option
Skip GL draw function for EGL
Add an option to disable fastforward during input editor rewind (#491 )
Add an option to keep rendering during fastforward (491)
Alert when an input column cannot be removed
Add more SDL joystick function hooks for recent FNA builds
Noop XcursorLibraryLoadCursor to fix a Ruffle crash
Support SDL Audio Queue underrun (#484 )
Avoid using uninitialized value_type_size
in ram search (#488 )
Fix Vulkan encoding for odd window resolutions
Protect for spaces when searching game libraries (#496 )
Store thread state in savestates, and check for state match when loading (#503 )
Fix hitting "New" in RAM search not doing anything the first time
Prevent using "Search" before "New" in RAM search (#504 )
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