Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

HDR Fixes for Spider-Man: Remastered and Spider-Man: Miles Morales #127

Merged
merged 2 commits into from
Feb 3, 2025

Conversation

mqhaji
Copy link
Contributor

@mqhaji mqhaji commented Feb 3, 2025

This update fixes issues with Spider-Man: Miles Morales and adds support for Spider-Man: Remastered

  • Support for Spider-Man: Remastered has been added
  • Both games share a shader and have the same general tonemapping shader setup, thus they have been combined into one mod
  • Issues with The UI Paper White setting increasing peak brightness and scaling the brightness of certain effects have been partially fixed by setting gamma to 2.35, this may also be the same value used on consoles, as it appears noticeably more contrasty than SDR with 2.2 gamma:

Known Issues:

  • The brightness of snowflakes in Spider-Man: Miles Morales still scales based on the paper white setting
  • With Peak Brightness set to the maximum 1500 nits, the highest I saw it go was 1086.704 at default Exposure of 50

@clshortfuse clshortfuse merged commit 3265c47 into clshortfuse:main Feb 3, 2025
3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants