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* Name Rework: 1. Arena Team & Guild Names: Many names edited/deleted/replaced by hand. 100 arena team names per bracket & 400 guild names (fewer than before, but should be enough). 2. Playerbot Names: 5k names per race and gender (human & undead sharing a pool of double size), for a total of 100k names. Bot creation logic edited to assign race-specific names. In case one forgets to update the database, there is fallback code to prevent freezes, but it results in ugly names. 3. Run the ai_playerbot_names.sql script before having your server generate new bots, etc. * minor edit reverted * fix: TBC races added to name category switch
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Fails on sql update for ai_playerbot_names, many of the names are too long for the field (more than 12 characters long)
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Thank you for catching this.