A way to quickly add a notification icon to a UIView (iOS6 and up). Support
Code:
RKNotificationHub* hub = [[RKNotificationHub alloc]initWithView:yourView]; // sets the count to 0
[hub increment]; // increments the count to 1, making the notification visible
pod 'RKNotificationHub'
[hub increment];
-(void)increment;
-(void)incrementBy:(int)amount;
-(void)decrement;
-(void)decrementBy:(int)amount;
@property (nonatomic, assign) int count; //%%% set to a certain number
Combine Actions!
[hub increment];
[hub pop];
//%%% COLOR
[hub setCircleColor:[UIColor colorWithRed:0.98 green:0.66 blue:0.2 alpha:1]
labelColor:[UIColor whiteColor]];
//%%% CIRCLE FRAME
[hub setCircleAtFrame:CGRectMake(-10, -10, 30, 30)]; //frame relative to the view you set it to
//%%% MOVE FRAME
[hub moveCircleByX:-5 Y:5]; // moves the circle 5 pixels left and down from its current position
//%%% CIRCLE SIZE
[hub scaleCircleSizeBy:2]; // doubles the size of the circle, keeps the same center
//%%% BLANK BADGE
[hub hideCount];
/* shoutout to imkevinxu for this suggestion */
Notification isn't showing up!
- If the hub value is < 1, the circle hides. Try calling
[increment]
- Make sure the view you set the hub to is visible (i.e. did you call
[self.view addSubview: yourView]
?) - Make sure you didn't call
[hideCount]
anywhere. Call[showCount]
to counter this
It isn't incrementing / decrementing properly!
- I've written it so that any count < 1 doesn't show up. If you need help customizing this, reach out to me
The circle is in a weird place
- If you want to resize the circle, use
[scaleCircleSizeBy:]
. 0.5 will give you half the size, 2 will give you double - If the circle is just a few pixels off, use
[moveCircleByX: Y:]
. This shifts the circle by the number of pixels given - If you want to manually set the circle, call
[setCircleAtFrame:]
and give it your own CGRect
Something else isn't working properly
- Send me a tweet @cwRichardKim with #RKNotificationHub so that other people can search these issues too
- Use github's issue reporter on the right
- Send me an email [email protected] (might take a few days)
- 1.0.0 first release with cocoapod
- 1.0.1 cocoapod allows iOS 7.0
- 1.0.2 added "hideCount", "showCount", and "count" methods, allowing indeterminate badges with no number
- 1.0.5 added bubble expansion for larger numbers (gif)
- 2.0.0 changed count to
NSUInteger
(removed support for negative counts), made local constantsstatic const
- 2.0.1 iOS 6 compatability
- 2.0.2 changed count back to 'int' for better swift compatability
- 2.0.4 fixed cocoapod update issue
- A mechanism for adding a custom animation
- Singleton option