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fixed #17012: Loading assets synchronously causes rendering to freeze. #133

fixed #17012: Loading assets synchronously causes rendering to freeze.

fixed #17012: Loading assets synchronously causes rendering to freeze. #133

name: <Native> Compile WebGPU
on:
pull_request:
paths:
- 'native/external-config.json'
- 'native/cocos/base/**'
- 'native/cocos/renderer/gfx-base/**'
- 'native/cocos/renderer/gfx-wgpu/**'
- 'native/cocos/renderer/gfx-validator/**'
- 'native/cocos/renderer/gfx-empty/**'
- '.github/workflows/native-compile-webgpu.yml'
# github.head_ref is only defined on pull_request events
concurrency:
group: ${{ github.workflow }}-${{ github.actor }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
compile_wgpu:
if:
(! contains(github.event.pull_request.body, '[X] does not change any runtime related code or build configuration'))
name: "Emscripten"
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Download external libraries
shell: bash
run: |
EXT_VERSION=`node ./.github/workflows/get-native-external-version.js`
git clone --branch $EXT_VERSION --depth 1 https://github.com/cocos/cocos-engine-external native/external
- name: Setup emsdk
uses: dumganhar/setup-emsdk@997d2cde2deabda085a11f98e86e842915b0e846
with:
version: 3.1.45
actions-cache-folder: 'emsdk-cache'
- name: Verify
run: |
which emcc
emcc -v
- name: Install ninja
run: |
if ! command -v ninja &> /dev/null; then
echo "Ninja not found, installing..."
# sudo apt update
sudo apt install ninja-build
else
echo "Ninja is already installed."
fi
which ninja
- name: Compile
# env:
# COCOS_ENGINE_DEV: 1
run: |
NATIVE_ROOT=$GITHUB_WORKSPACE/native
cd $NATIVE_ROOT/cocos/renderer/gfx-wgpu
mkdir build
cd build
cmake .. -GNinja -DCMAKE_TOOLCHAIN_FILE=${EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake -DCMAKE_BUILD_TYPE=Debug
ninja
echo "============== Compile WGPU by ems on Ubuntu Done! =============="