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Fix the issue that can not destroy Node in contract listener call back in Box2D #162

Fix the issue that can not destroy Node in contract listener call back in Box2D

Fix the issue that can not destroy Node in contract listener call back in Box2D #162

name: <Native> Compile WebGPU
on:
pull_request:
paths:
- 'native/external-config.json'
- 'native/cocos/base/**'
- 'native/cocos/renderer/gfx-base/**'
- 'native/cocos/renderer/gfx-wgpu/**'
- 'native/cocos/renderer/gfx-validator/**'
- 'native/cocos/renderer/gfx-empty/**'
- '.github/workflows/native-compile-webgpu.yml'
# github.head_ref is only defined on pull_request events
concurrency:
group: ${{ github.workflow }}-${{ github.actor }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
compile_wgpu:
if:
(! contains(github.event.pull_request.body, '[X] does not change any runtime related code or build configuration'))
name: "Emscripten"
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Download external libraries
shell: bash
run: |
EXT_VERSION=`node ./.github/workflows/get-native-external-version.js`
git clone --branch $EXT_VERSION --depth 1 https://github.com/cocos/cocos-engine-external native/external
- name: Setup emsdk
uses: dumganhar/setup-emsdk@997d2cde2deabda085a11f98e86e842915b0e846
with:
version: 3.1.45
actions-cache-folder: 'emsdk-cache'
- name: Verify
run: |
which emcc
emcc -v
- name: Install ninja
run: |
if ! command -v ninja &> /dev/null; then
echo "Ninja not found, installing..."
# sudo apt update
sudo apt install ninja-build
else
echo "Ninja is already installed."
fi
which ninja
- name: Compile
# env:
# COCOS_ENGINE_DEV: 1
run: |
NATIVE_ROOT=$GITHUB_WORKSPACE/native
cd $NATIVE_ROOT/cocos/renderer/gfx-wgpu
mkdir build
cd build
cmake .. -GNinja -DCMAKE_TOOLCHAIN_FILE=${EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake -DCMAKE_BUILD_TYPE=Debug
ninja
echo "============== Compile WGPU by ems on Ubuntu Done! =============="