Skip to content

Fix the issue where setting targetTexture for the Camera component in gameview has no effect. #14279

Fix the issue where setting targetTexture for the Camera component in gameview has no effect.

Fix the issue where setting targetTexture for the Camera component in gameview has no effect. #14279

name: <Web> Check version
#on: push
on: [create, pull_request]
# github.head_ref is only defined on pull_request events
concurrency:
group: ${{ github.workflow }}-${{ github.actor }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
Check_package_version:
runs-on: ubuntu-latest
permissions: read-all
if:
(! contains(github.event.pull_request.body, '[X] does not change any runtime related code or build configuration'))
steps:
- uses: actions/checkout@v4
- name: npm install
run: |
node -v
npm install || exit 0
- name: check version pull_request
if: github.event_name == 'pull_request'
run: |
branch=`echo ${{ github.base_ref }} | awk -F'/' '{print $NF}'`
echo "Branch: ${branch}"
npm run verify:engine-version -- ${branch}
- name: check version create
if: github.event_name == 'create'
run: |
branch=`echo ${{ github.ref }} | awk -F'/' '{print $NF}'`
echo "Branch: ${branch}"
npm run verify:engine-version -- ${branch}