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add builtin pipeline passes (#17985)
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editor/assets/default_renderpipeline/builtin-bloom-pass.ts
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/* | ||
Copyright (c) 2021-2024 Xiamen Yaji Software Co., Ltd. | ||
https://www.cocos.com/ | ||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights to | ||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies | ||
of the Software, and to permit persons to whom the Software is furnished to do so, | ||
subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in | ||
all copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
THE SOFTWARE. | ||
*/ | ||
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import { | ||
_decorator, assert, CCBoolean, CCFloat, CCInteger, | ||
gfx, Material, renderer, rendering, Vec4, | ||
} from 'cc'; | ||
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import { EDITOR } from 'cc/env'; | ||
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import { | ||
BuiltinPipelineSettings, | ||
} from './builtin-pipeline-settings'; | ||
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import { | ||
BuiltinPipelinePassBuilder, | ||
} from './builtin-pipeline-pass'; | ||
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import { | ||
addCopyToScreenPass, | ||
CameraConfigs, | ||
PipelineConfigs, | ||
PipelineContext, | ||
} from './builtin-pipeline'; | ||
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const { ccclass, disallowMultiple, executeInEditMode, menu, property, requireComponent } = _decorator; | ||
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const { Color, LoadOp, StoreOp } = gfx; | ||
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export interface BloomPassConfigs { | ||
enableBloom: boolean; | ||
} | ||
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@ccclass('BuiltinBloomPass') | ||
@menu('Rendering/BuiltinBloomPass') | ||
@requireComponent(BuiltinPipelineSettings) | ||
@disallowMultiple | ||
@executeInEditMode | ||
export class BuiltinBloomPass extends BuiltinPipelinePassBuilder | ||
implements rendering.PipelinePassBuilder { | ||
@property({ | ||
group: { id: 'BuiltinPass', name: 'Pass Settings', style: 'section' }, | ||
type: CCInteger, | ||
}) | ||
configOrder = 0; | ||
@property({ | ||
group: { id: 'BuiltinPass', name: 'Pass Settings', style: 'section' }, | ||
type: CCInteger, | ||
}) | ||
renderOrder = 200; | ||
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@property | ||
protected _bloomEnable = true; | ||
@property | ||
protected _bloomMaterial: Material | null = null; | ||
@property | ||
protected _bloomEnableAlphaMask = false; | ||
@property | ||
protected _bloomIterations = 3; | ||
@property | ||
protected _bloomThreshold = 0.8; | ||
@property | ||
protected _bloomIntensity = 2.3; | ||
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// Bloom | ||
@property({ | ||
group: { id: 'Bloom', name: 'Bloom (PostProcessing)', style: 'section' }, | ||
type: CCBoolean, | ||
}) | ||
set bloomEnable(value: boolean) { | ||
this._bloomEnable = value; | ||
if (EDITOR) { | ||
this._parent._tryEnableEditorPreview(); | ||
} | ||
} | ||
get bloomEnable(): boolean { | ||
return this._bloomEnable; | ||
} | ||
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@property({ | ||
group: { id: 'Bloom', name: 'Bloom (PostProcessing)', style: 'section' }, | ||
type: Material, | ||
}) | ||
set bloomMaterial(value: Material) { | ||
if (this._bloomMaterial === value) { | ||
return; | ||
} | ||
this._bloomMaterial = value; | ||
if (EDITOR) { | ||
this._parent._tryEnableEditorPreview(); | ||
} | ||
} | ||
get bloomMaterial(): Material { | ||
return this._bloomMaterial!; | ||
} | ||
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@property({ | ||
tooltip: 'i18n:bloom.enableAlphaMask', | ||
group: { id: 'Bloom', name: 'Bloom (PostProcessing)', style: 'section' }, | ||
type: CCBoolean, | ||
}) | ||
set bloomEnableAlphaMask(value: boolean) { | ||
this._bloomEnableAlphaMask = value; | ||
if (EDITOR) { | ||
this._parent._tryEnableEditorPreview(); | ||
} | ||
} | ||
get bloomEnableAlphaMask(): boolean { | ||
return this._bloomEnableAlphaMask; | ||
} | ||
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@property({ | ||
tooltip: 'i18n:bloom.iterations', | ||
group: { id: 'Bloom', name: 'Bloom (PostProcessing)', style: 'section' }, | ||
type: CCInteger, | ||
range: [1, 6, 1], | ||
slide: true, | ||
}) | ||
set bloomIterations(value: number) { | ||
this._bloomIterations = value; | ||
if (EDITOR) { | ||
this._parent._tryEnableEditorPreview(); | ||
} | ||
} | ||
get bloomIterations(): number { | ||
return this._bloomIterations; | ||
} | ||
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@property({ | ||
tooltip: 'i18n:bloom.threshold', | ||
group: { id: 'Bloom', name: 'Bloom (PostProcessing)', style: 'section' }, | ||
type: CCFloat, | ||
min: 0, | ||
}) | ||
set bloomThreshold(value: number) { | ||
this._bloomThreshold = value; | ||
} | ||
get bloomThreshold(): number { | ||
return this._bloomThreshold; | ||
} | ||
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set bloomIntensity(value: number) { | ||
this._bloomIntensity = value; | ||
} | ||
get bloomIntensity(): number { | ||
return this._bloomIntensity; | ||
} | ||
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configCamera( | ||
camera: Readonly<renderer.scene.Camera>, | ||
pipelineConfigs: Readonly<PipelineConfigs>, | ||
cameraConfigs: CameraConfigs & BloomPassConfigs): void { | ||
cameraConfigs.enableBloom = this._bloomEnable && !!this._bloomMaterial; | ||
if (cameraConfigs.enableBloom) { | ||
++cameraConfigs.remainingPasses; | ||
} | ||
} | ||
windowResize( | ||
ppl: rendering.BasicPipeline, | ||
pplConfigs: Readonly<PipelineConfigs>, | ||
cameraConfigs: CameraConfigs & BloomPassConfigs, | ||
window: renderer.RenderWindow): void { | ||
if (cameraConfigs.enableBloom) { | ||
const id = window.renderWindowId; | ||
let bloomWidth = cameraConfigs.width; | ||
let bloomHeight = cameraConfigs.height; | ||
for (let i = 0; i !== this._bloomIterations + 1; ++i) { | ||
bloomWidth = Math.max(Math.floor(bloomWidth / 2), 1); | ||
bloomHeight = Math.max(Math.floor(bloomHeight / 2), 1); | ||
ppl.addRenderTarget(`BloomTex${id}_${i}`, | ||
cameraConfigs.radianceFormat, bloomWidth, bloomHeight); | ||
} | ||
} | ||
} | ||
setup( | ||
ppl: rendering.BasicPipeline, | ||
pplConfigs: Readonly<PipelineConfigs>, | ||
cameraConfigs: CameraConfigs & BloomPassConfigs, | ||
camera: renderer.scene.Camera, | ||
context: PipelineContext, | ||
prevRenderPass?: rendering.BasicRenderPassBuilder) | ||
: rendering.BasicRenderPassBuilder | undefined { | ||
if (!cameraConfigs.enableBloom) { | ||
return prevRenderPass; | ||
} | ||
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--cameraConfigs.remainingPasses; | ||
assert(cameraConfigs.remainingPasses >= 0); | ||
const id = camera.window.renderWindowId; | ||
assert(!!this._bloomMaterial); | ||
return this._addKawaseDualFilterBloomPasses( | ||
ppl, pplConfigs, | ||
cameraConfigs, | ||
id, | ||
cameraConfigs.width, | ||
cameraConfigs.height, | ||
context.colorName); | ||
} | ||
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private _addKawaseDualFilterBloomPasses( | ||
ppl: rendering.BasicPipeline, | ||
pplConfigs: Readonly<PipelineConfigs>, | ||
cameraConfigs: CameraConfigs & Readonly<BloomPassConfigs>, | ||
id: number, | ||
width: number, | ||
height: number, | ||
radianceName: string, | ||
): rendering.BasicRenderPassBuilder { | ||
assert(!!this._bloomMaterial); | ||
const QueueHint = rendering.QueueHint; | ||
// Based on Kawase Dual Filter Blur. Saves bandwidth on mobile devices. | ||
// eslint-disable-next-line max-len | ||
// https://community.arm.com/cfs-file/__key/communityserver-blogs-components-weblogfiles/00-00-00-20-66/siggraph2015_2D00_mmg_2D00_marius_2D00_slides.pdf | ||
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// Size: [prefilter(1/2), downsample(1/4), downsample(1/8), downsample(1/16), ...] | ||
const iterations = this._bloomIterations; | ||
const sizeCount = iterations + 1; | ||
this._bloomWidths.length = sizeCount; | ||
this._bloomHeights.length = sizeCount; | ||
this._bloomWidths[0] = Math.max(Math.floor(width / 2), 1); | ||
this._bloomHeights[0] = Math.max(Math.floor(height / 2), 1); | ||
for (let i = 1; i !== sizeCount; ++i) { | ||
this._bloomWidths[i] = Math.max(Math.floor(this._bloomWidths[i - 1] / 2), 1); | ||
this._bloomHeights[i] = Math.max(Math.floor(this._bloomHeights[i - 1] / 2), 1); | ||
} | ||
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// Bloom texture names | ||
this._bloomTexNames.length = sizeCount; | ||
for (let i = 0; i !== sizeCount; ++i) { | ||
this._bloomTexNames[i] = `BloomTex${id}_${i}`; | ||
} | ||
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// Setup bloom parameters | ||
this._bloomParams.x = pplConfigs.useFloatOutput ? 1 : 0; | ||
this._bloomParams.x = 0; // unused | ||
this._bloomParams.z = this._bloomThreshold; | ||
this._bloomParams.w = this._bloomEnableAlphaMask ? 1 : 0; | ||
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// Prefilter pass | ||
const prefilterPass = ppl.addRenderPass(this._bloomWidths[0], this._bloomHeights[0], 'cc-bloom-prefilter'); | ||
prefilterPass.addRenderTarget( | ||
this._bloomTexNames[0], | ||
LoadOp.CLEAR, | ||
StoreOp.STORE, | ||
this._clearColorTransparentBlack, | ||
); | ||
prefilterPass.addTexture(radianceName, 'inputTexture'); | ||
prefilterPass.setVec4('g_platform', pplConfigs.platform); | ||
prefilterPass.setVec4('bloomParams', this._bloomParams); | ||
prefilterPass | ||
.addQueue(QueueHint.OPAQUE) | ||
.addFullscreenQuad(this._bloomMaterial, 0); | ||
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// Downsample passes | ||
for (let i = 1; i !== sizeCount; ++i) { | ||
const downPass = ppl.addRenderPass(this._bloomWidths[i], this._bloomHeights[i], 'cc-bloom-downsample'); | ||
downPass.addRenderTarget(this._bloomTexNames[i], LoadOp.CLEAR, StoreOp.STORE, this._clearColorTransparentBlack); | ||
downPass.addTexture(this._bloomTexNames[i - 1], 'bloomTexture'); | ||
this._bloomTexSize.x = this._bloomWidths[i - 1]; | ||
this._bloomTexSize.y = this._bloomHeights[i - 1]; | ||
downPass.setVec4('g_platform', pplConfigs.platform); | ||
downPass.setVec4('bloomTexSize', this._bloomTexSize); | ||
downPass | ||
.addQueue(QueueHint.OPAQUE) | ||
.addFullscreenQuad(this._bloomMaterial, 1); | ||
} | ||
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// Upsample passes | ||
for (let i = iterations; i-- > 0;) { | ||
const upPass = ppl.addRenderPass(this._bloomWidths[i], this._bloomHeights[i], 'cc-bloom-upsample'); | ||
upPass.addRenderTarget(this._bloomTexNames[i], LoadOp.CLEAR, StoreOp.STORE, this._clearColorTransparentBlack); | ||
upPass.addTexture(this._bloomTexNames[i + 1], 'bloomTexture'); | ||
this._bloomTexSize.x = this._bloomWidths[i + 1]; | ||
this._bloomTexSize.y = this._bloomHeights[i + 1]; | ||
upPass.setVec4('g_platform', pplConfigs.platform); | ||
upPass.setVec4('bloomTexSize', this._bloomTexSize); | ||
upPass | ||
.addQueue(QueueHint.OPAQUE) | ||
.addFullscreenQuad(this._bloomMaterial, 2); | ||
} | ||
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// Combine pass | ||
const combinePass = ppl.addRenderPass(width, height, 'cc-bloom-combine'); | ||
combinePass.addRenderTarget(radianceName, LoadOp.LOAD, StoreOp.STORE); | ||
combinePass.addTexture(this._bloomTexNames[0], 'bloomTexture'); | ||
combinePass.setVec4('g_platform', pplConfigs.platform); | ||
combinePass.setVec4('bloomParams', this._bloomParams); | ||
combinePass | ||
.addQueue(QueueHint.BLEND) | ||
.addFullscreenQuad(this._bloomMaterial, 3); | ||
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if (cameraConfigs.remainingPasses === 0) { | ||
return addCopyToScreenPass(ppl, pplConfigs, cameraConfigs, radianceName); | ||
} else { | ||
return combinePass; | ||
} | ||
} | ||
// Bloom | ||
private readonly _clearColorTransparentBlack = new Color(0, 0, 0, 0); | ||
private readonly _bloomParams = new Vec4(0, 0, 0, 0); | ||
private readonly _bloomTexSize = new Vec4(0, 0, 0, 0); | ||
private readonly _bloomWidths: Array<number> = []; | ||
private readonly _bloomHeights: Array<number> = []; | ||
private readonly _bloomTexNames: Array<string> = []; | ||
} |
9 changes: 9 additions & 0 deletions
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editor/assets/default_renderpipeline/builtin-bloom-pass.ts.meta
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{ | ||
"ver": "4.0.24", | ||
"importer": "typescript", | ||
"imported": true, | ||
"uuid": "5b9314e6-8955-435d-a14f-c8f2cdcdac44", | ||
"files": [], | ||
"subMetas": {}, | ||
"userData": {} | ||
} |
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