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V3.8.1 #16222

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V3.8.1 #16222

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442f740
macos 10.x -> 11+ api change (#16153)
hana-alice Aug 31, 2023
2b27581
post-final pass keep alpha channel (#16149)
troublemaker52025 Aug 31, 2023
4d21393
fix update widget occur error (#16139)
arsen2010 Aug 31, 2023
2b18d25
Add openharmony CI support (#16151)
dumganhar Aug 31, 2023
e2e4ceb
change shader strip (#16167)
star-e Sep 1, 2023
ba70fe1
fix bind cont EventData * bind, modify the address as a reference. (#…
Canvasfull Sep 1, 2023
70b7875
don`t destroy sub com when mask destroy (#16162)
LinYunMo Sep 1, 2023
692d3dc
fix debug view with custom pipeline and revert LDR fog to HDR (#16163)
jk20012001 Sep 1, 2023
eaeab8b
delete rangeddir / point light custom template form components.js (#1…
troublemaker52025 Sep 1, 2023
48a5791
fix format validation. (#16177)
bluesky013 Sep 4, 2023
cdca5b0
Fix orientation does not work normaly on huawei-agc platform (#16180)
bofeng-song Sep 4, 2023
dc933d3
add experimental box2d wasm i18n (#16134)
lealzhan Sep 5, 2023
fbbda83
update gitignore (#16187)
PPpro Sep 5, 2023
a45535e
fix getHDRInputName undefine with cyberpunk (#16192)
troublemaker52025 Sep 6, 2023
51dc67e
Fix an issue where node_modules was not removed when clearing the cac…
VisualSJ Sep 6, 2023
d198a19
[fix] box2d wasm rigid-body destroy() should destroy related shapes a…
lealzhan Sep 6, 2023
fc986c9
fix webgpu crash with normalize zero vector (#16195)
jk20012001 Sep 6, 2023
50c2d70
update native/external-config: [fix] cct scaling causes trigger event…
lealzhan Sep 6, 2023
c6d1782
update world bound when update models (#16189)
moshuying Sep 6, 2023
23a44ed
Modify camera component ortho height's min value to 0 (#16181)
shrinktofit Sep 6, 2023
0b65ab3
add CULL_MESHOPT constant (#16194)
PPpro Sep 7, 2023
2cb1652
Add workflow_dispatch for oh sdk & vulkan sdk (#16204)
dumganhar Sep 7, 2023
7f7de0a
Add dirty flag to edit box (#16209)
LinYunMo Sep 7, 2023
4dbd525
fix sphere 2nd uv (#16210)
jk20012001 Sep 7, 2023
b57d5ab
Resolved error when getting length for Record type (#16213)
troublemaker52025 Sep 8, 2023
3822786
Fix SDL-related issues (#16212)
qiuguohua Sep 8, 2023
b46cba6
Fix/meshopt (#16200)
yiwenxue Sep 8, 2023
4c7d2ce
Fixed the problem of new pipeline don't clear reporting an error (#16…
GengineJS Sep 8, 2023
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post-final pass keep alpha channel (#16149)
troublemaker52025 authored Aug 31, 2023
commit 2b275816fcb651fb1ee890ed54447d17044eaabf
Original file line number Diff line number Diff line change
@@ -33,7 +33,7 @@ CCProgram fs %{
layout(location = 0) out vec4 fragColor;

void main () {
fragColor = vec4(texture(inputTexture, v_uv).rgb, 1.0);
fragColor = texture(inputTexture, v_uv);
}

}%