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[3.9.0] move new asset i18n to engine #16280

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Sep 19, 2023
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26 changes: 26 additions & 0 deletions editor/i18n/en/assets.js
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,32 @@ module.exports = {
reset: 'Reset',
save: 'Save',
locate_asset: 'Locate in Assets Panel',
newFolder: 'Folder',
newJavaScript: 'JavaScript',
newTypeScript: 'TypeScript',
newCubeMap: 'CubeMap',
newRenderTexture: 'Render Texture',
newScene: 'Scene',
newPrefab: 'Node Prefab',
newMaterial: 'Material',
newPhysicsMaterial: 'Physics Material',
newEffect: 'Legacy Unlit Shader (Effect)',
newSurfaceEffect: 'Surface Shader (Effect)',
newChunk: 'Shader Header (Chunk)',
newAnimation: 'Animation Clip',
newAnimationGraph: 'Animation Graph',
newAnimationGraphVariant: 'Animation Graph Variant',
newAnimationMask: 'Animation Mask',
newAnimationGraphTS: 'Animation Graph Script',
renderPipeline: 'Render Pipeline',
renderPipelineAsset: 'Render Pipeline Asset',
forwardPipelineAsset: 'Forward Pipeline Asset',
renderPipelineTS: 'Render Pipeline Script',
RenderFlowTS: 'Render Flow Script',
RenderStageTS: 'Render Stage Script',
newPac: 'Auto Atlas',
newLabelAtlas: 'Label Atlas',
newTerrain: 'Terrain',
'label-atlas': {
SpriteFrameTip: 'Sprite Frame',
ItemWidthTip: 'Item Width',
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26 changes: 26 additions & 0 deletions editor/i18n/zh/assets.js
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,32 @@ module.exports = {
reset: '重置',
save: '保存',
locate_asset: '资源面板上定位该资源',
newFolder: '文件夹',
newJavaScript: '脚本 (JavaScript)',
newTypeScript: '脚本 (TypeScript)',
newCubeMap: '立方体贴图',
newScene: '场景',
newPrefab: '预制 (Prefab)',
newRenderTexture: '渲染纹理 (Render Texture)',
newMaterial: '材质',
newPhysicsMaterial: '物理材质',
newEffect: '传统无光照着色器 (Effect)',
newSurfaceEffect: '表面着色器 (Effect)',
newChunk: '着色器片段 (Chunk)',
newAnimation: '动画剪辑 (Animation Clip)',
newAnimationGraph: '动画图 (Animation Graph)',
newAnimationGraphVariant: '动画图变体 (Animation Graph Variant)',
newAnimationMask: '动画遮罩 (Animation Mask)',
newAnimationGraphTS: '动画状态组件 (Animation Graph Script)',
renderPipeline: '渲染管线',
renderPipelineAsset: '渲染管线资源',
forwardPipelineAsset: '前向渲染管线',
renderPipelineTS: 'Render Pipeline Script',
RenderFlowTS: 'Render Flow Script',
RenderStageTS: 'Render Stage Script',
newPac: '自动图集配置',
newLabelAtlas: '艺术字配置',
newTerrain: '地形',
'label-atlas': {
SpriteFrameTip: 'Sprite Frame',
ItemWidthTip: 'Item Width',
Expand Down
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