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wasm export #16367

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185 changes: 185 additions & 0 deletions native/cocos/renderer/pipeline/custom/CMakeLists.txt
Original file line number Diff line number Diff line change
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cmake_minimum_required(VERSION 3.10)

if (NOT CMAKE_BUILD_TYPE OR CMAKE_BUILD_TYPE STREQUAL "")
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "" FORCE)
endif()

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)


set(PROJECT_NAME "pipeline" CACHE STRING "Project Name")
project(${PROJECT_NAME})

set(ENGINE_ROOT_DIR ${CMAKE_CURRENT_LIST_DIR}/../..)

if(NOT EXTERNAL_LIBS_PROCESSED)
set(EXTERNAL_LIBS_PROCESSED 1)
add_definitions(-DBOOST_HAS_PTHREADS)
include_directories(${ENGINE_ROOT_DIR}/external/sources)
include(${ENGINE_ROOT_DIR}/cmake/predefine.cmake)
include(${ENGINE_ROOT_DIR}/external/CMakeLists.txt)
endif()

add_definitions(-DBOOST_NO_CXX98_FUNCTION_BASE)

set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-nonportable-include-path -fwasm-exceptions")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g3 -D_DEBUG=1 -Wno-unused -O0")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG=1 -O3")

AUX_SOURCE_DIRECTORY(
${ENGINE_ROOT_DIR}/cocos/base/threading
COCOS_BASE_THREAD
)
list(FILTER COCOS_BASE_THREAD EXCLUDE REGEX "[\\w+]*.mm")

AUX_SOURCE_DIRECTORY(
${ENGINE_ROOT_DIR}/cocos/base
COCOS_BASE
)
list(FILTER COCOS_BASE EXCLUDE REGEX "ZipUtils.*")


file(GLOB_RECURSE COCOS_BASE_STD
"../../../../cocos/base/std/*.cpp"
"../../../../cocos/base/std/*.c"
"../../../../cocos/base/std/*.cxx"
"../../../../cocos/base/std/*.h")

AUX_SOURCE_DIRECTORY(
${ENGINE_ROOT_DIR}/cocos/scene
COCOS_SCENE
)

AUX_SOURCE_DIRECTORY(
${ENGINE_ROOT_DIR}/cocos/math
COCOS_MATH
)

AUX_SOURCE_DIRECTORY(
${ENGINE_ROOT_DIR}/cocos/core
COCOS_CORE
)
list(FILTER COCOS_CORE EXCLUDE REGEX "Root")

AUX_SOURCE_DIRECTORY(
${ENGINE_ROOT_DIR}/cocos/core/assets
COCOS_CORE_ASSETS
)
list(FILTER COCOS_CORE_ASSETS EXCLUDE REGEX "FreeTypeFont")
list(FILTER COCOS_CORE_ASSETS EXCLUDE REGEX "EffectAsset")

# AUX_SOURCE_DIRECTORY(
# ${ENGINE_ROOT_DIR}/cocos/core/geometry
# COCOS_CORE_GEOMETRY
# )

set(COCOS_CORE_GEOMETRY
${ENGINE_ROOT_DIR}/cocos/core/geometry/AABB.h
${ENGINE_ROOT_DIR}/cocos/core/geometry/AABB.cpp
${ENGINE_ROOT_DIR}/cocos/core/geometry/Sphere.h
${ENGINE_ROOT_DIR}/cocos/core/geometry/Sphere.cpp
${ENGINE_ROOT_DIR}/cocos/core/geometry/Frustum.h
${ENGINE_ROOT_DIR}/cocos/core/geometry/Frustum.cpp
${ENGINE_ROOT_DIR}/cocos/core/geometry/Plane.h
${ENGINE_ROOT_DIR}/cocos/core/geometry/Plane.cpp
)

AUX_SOURCE_DIRECTORY(
${ENGINE_ROOT_DIR}/cocos/core/data
COCOS_CORE_DATA
)
list(FILTER COCOS_CORE_DATA EXCLUDE REGEX "JSBNativeDataHolder")

AUX_SOURCE_DIRECTORY(
${ENGINE_ROOT_DIR}/cocos/core/utils
COCOS_CORE_UTILS
)

AUX_SOURCE_DIRECTORY(
${ENGINE_ROOT_DIR}/cocos/utils
COCOS_UTILS
)

set(PIPELINE
./pipeline/Define.cpp
./pipeline/Define.h
./pipeline/PipelineSceneData.h
./pipeline/PipelineSceneData.cpp
./pipeline/PipelineStateManager.h
./pipeline/PipelineStateManager.cpp
./pipeline/GlobalDescriptorSetManager.h
./pipeline/GlobalDescriptorSetManager.cpp
./pipeline/InstancedBuffer.h
./pipeline/InstancedBuffer.cpp
)

set(SHADOW
./pipeline/shadow/CSMLayers.h
./pipeline/shadow/CSMLayers.cpp
)

file(GLOB PIPELINE_CUSTOM ./pipeline/custom/*.cpp ./pipeline/custom/*.h)
list(FILTER PIPELINE_CUSTOM EXCLUDE REGEX "RenderCommonJsb")


file(GLOB PIPELINE_CORE ./core/*.h ./core/*.cpp)


set(NATIVE_SRC
${COCOS_BASE}
${COCOS_BASE_STD}
${COCOS_CORE}
# ${COCOS_CORE_ASSETS}
${COCOS_CORE_DATA}
${COCOS_CORE_UTILS}
${COCOS_CORE_GEOMETRY}
${COCOS_UTILS}
${COCOS_MATH}
${COCOS_BASE_THREAD}
${RENDERER}
${PIPELINE_CORE}
${PIPELINE_CUSTOM}
${PIPELINE}
${COCOS_SCENE}
${SHADOW}
)

add_subdirectory(gfx-wgpu)

add_executable(${PROJECT_NAME} ${NATIVE_SRC})

add_dependencies(${PROJECT_NAME} webgpu boost_container)

target_link_libraries(${PROJECT_NAME}
PUBLIC -Wl,--whole-archive webgpu -Wl,--no-whole-archive
PUBLIC boost_container
)

target_include_directories(
${PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include"
${CC_EXTERNAL_INCLUDES}
${CMAKE_CURRENT_LIST_DIR}
${ENGINE_ROOT_DIR}
${ENGINE_ROOT_DIR}/cocos
${ENGINE_ROOT_DIR}/cocos/base
${ENGINE_ROOT_DIR}/cocos/renderer
${ENGINE_ROOT_DIR}/cocos/platform
${ENGINE_ROOT_DIR}/cocos/renderer/core
${ENGINE_ROOT_DIR}/external/sources
${CC_EXTERNAL_PRIVATE_INCLUDES}
)


set(EMS_LINK_FLAGS
"-flto --bind --no-entry -O3 -s USE_ES6_IMPORT_META=0 -s EXPORT_ES6=1 -s MODULARIZE=1 -s EXPORT_NAME='pipelineWasm' -s ENVIRONMENT=web -s USE_WEBGPU=1 -s WASM=1 -s NO_EXIT_RUNTIME=1 -s LLD_REPORT_UNDEFINED -s ALLOW_MEMORY_GROWTH=1 -fwasm-exceptions"
)

if(CMAKE_BUILD_TYPE STREQUAL "Debug")
string(APPEND EMS_LINK_FLAGS " -g -s ASSERTIONS=2")
endif()

set_target_properties(${PROJECT_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ENGINE_ROOT_DIR}/external/emscripten/pipeline)

set_target_properties(${PROJECT_NAME} PROPERTIES CXX_STANDARD 17 LINK_FLAGS ${EMS_LINK_FLAGS})
52 changes: 52 additions & 0 deletions native/cocos/renderer/pipeline/custom/WasmDefine.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,52 @@
#pragma once

#include <emscripten/bind.h>
#include <boost/container/pmr/polymorphic_allocator.hpp>
#include <boost/preprocessor/cat.hpp>
#include <boost/preprocessor/seq/for_each.hpp>
#include <boost/preprocessor/stringize.hpp>
#include <boost/preprocessor/variadic/to_seq.hpp>

template <typename T>
T cloneCustom(const T& v) {
return T{v, boost::container::pmr::get_default_resource()};
}

template <typename Inst>
Inst creator() {
return Inst{boost::container::pmr::get_default_resource()};
}

template <typename T>
void assignVal(T& to, const T& from) {
to = from;
};

template <typename T>
emscripten::val toEMS(const T& vals) {
return emscripten::val::object();
}

template <typename T>
T fromEMS(const emscripten::val& vals);

#define SPECIALIZE_PTR_FOR_STRUCT(r, _, TYPE) \
namespace emscripten::internal { \
template <> \
struct TypeID<std::remove_cv<TYPE>::type*, void> { \
static constexpr TYPEID get() { return TypeID<AllowedRawPointer<TYPE>>::get(); } \
}; \
template <> \
struct TypeID<const std::remove_cv<TYPE>::type*, void> { \
static constexpr TYPEID get() { return TypeID<AllowedRawPointer<TYPE>>::get(); } \
}; \
}

#define REGISTER_PTRS(...) \
BOOST_PP_SEQ_FOR_EACH(SPECIALIZE_PTR_FOR_STRUCT, _, BOOST_PP_VARIADIC_TO_SEQ(__VA_ARGS__));

// specialize for void*
template <>
struct emscripten::internal::TypeID<void*, void> {
static constexpr emscripten::internal::TYPEID get() { return emscripten::internal::TypeID<uintptr_t>::get(); }
};
22 changes: 22 additions & 0 deletions native/cocos/renderer/pipeline/custom/WasmExport.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
// include order matters: multiple EMSCRIPTEN_BINDINGS(ModuleName){...} defines static objects,
// which initialized by defined order, thus have a influence on the final initialization order in js glue code(emscripten internal implementation),
// which may cause Unbound-Type-Error.

// clang-format off
#include "WasmDefine.h"
#include "LayoutGraphWasm.h"
#include "RenderCommonWasm.h"
#include "RenderGraphWasm.h"
#include "RenderInterfaceWasm.h"
// clang-format on

// float cc::render::GlobalVar::CumulativeTime{0.0F};
// float cc::render::GlobalVar::FrameTime{0.0F};
// uint32_t cc::render::GlobalVar::TotalFrames{0U};

// EMSCRIPTEN_BINDINGS(COMMON_WASM_EXPORT) {
// emscripten::class_<cc::render::GlobalVar>("GlobalVar")
// .class_property("CumulativeTime", &cc::render::GlobalVar::CumulativeTime)
// .class_property("FrameTime", &cc::render::GlobalVar::FrameTime)
// .class_property("TotalFrames", &cc::render::GlobalVar::TotalFrames);
// };
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