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+ fix mask display bug when mask has opacity = 0 #16470

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@tatanoi tatanoi commented Nov 7, 2023

Re: #

Problem: When mask have opacity = 0, it skip the pushMask, but handlePostRender still call exitMask, which create a display problem
Solution: Add a check for opacity before handlePostRender

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Continuous Integration

This pull request:

  • needs automatic test cases check.

    Manual trigger with @cocos-robot run test cases afterward.

  • does not change any runtime related code or build configuration

    If any reviewer thinks the CI checks are needed, please uncheck this option, then close and reopen the issue.


Compatibility Check

This pull request:

  • changes public API, and have ensured backward compatibility with deprecated features.
  • affects platform compatibility, e.g. system version, browser version, platform sdk version, platform toolchain, language version, hardware compatibility etc.
  • affects file structure of the build package or build configuration which requires user project upgrade.
  • introduces breaking changes, please list all changes, affected features and the scope of violation.

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github-actions bot commented Nov 7, 2023

Interface Check Report

This pull request does not change any public interfaces !

@tatanoi tatanoi marked this pull request as draft November 7, 2023 07:04
@minggo minggo requested a review from qiuguohua November 13, 2023 01:47
@minggo minggo deleted the branch cocos:v3.8.2 May 16, 2024 02:52
@minggo minggo closed this May 16, 2024
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