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DarkRadiant 2.1.0

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@codereader codereader released this 18 Nov 18:54
· 6564 commits to master since this release

This is a feature release containing a few nice things for mappers. A changelog of tracked issues can be found here http://bugs.thedarkmod.com/changelog_page.php?version_id=75 and in the first post of this thread: http://forums.thedarkmod.com/topic/18506-darkradiant-210-released/

Windows Downloads

Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable

What's new

Changes include a lot of stabilisation fixes and other tweaks, but there are a few notable ones:

  • Grouping: makes it possible to tie several objects together, selection-wise
  • Ported patch tesselation code from idtech4, completely replacing the previous one
  • Added AAS File Visualisation. The dialog is available through the "View" menu and/or by pressing Ctrl-Shift-A (default mapping)
  • Added feature to Pan the camera view by clicking Ctrl-RMB and dragging (#4333: 3d view port shortcut to pan while not in free look)
  • Allow EntityInspector to select/copy/paste multiple spawnargs at once
  • Add a clickable Checkbox next to boolean-valued spawnargs in EntityInspector list
  • Added a script to check for invalid visportals (i.e. portals with more than one sided textured with textures/editor/visportal)

Compiling

For the folks compiling from source: the windows dependencies can be found here (see also the README section):

https://github.com/codereader/DarkRadiant/releases/download/2.1.0/w32deps.7z
https://github.com/codereader/DarkRadiant/releases/download/2.1.0/w64deps.7z

Also, refer to the Compilation Guide on our wiki.