DarkRadiant 2.3.0
This is a feature release containing a small set of new mapping features and a lot of stabilisation changes. It's also the first release featuring a native macOS build (feedback welcome!). A changelog of tracked issues can be found on the Bugtracker Changelog and the first post of the release announcement thread.
Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
macOS: Download App
Linux: There's a debian package available (with some delay), otherwise you'll have to compile it yourself.
What has been changed since 2.2.0
Changes include a lot of stabilisation fixes and other tweaks, but these are a few notable ones:
- Ability to disable grid snapping when holding down CTRL key during operations
- Added option to draw a grid in the RenderPreviews
- Improved playback options in the sound picker window
- "Test for invalid Visportals" script now checks for wronlgy parented visportals
- Fixed PK4 names showing up as top level nodes in Sound and Entity Choosers (TDM 2.0 Setup)
- Fixed a couple of crashes, window layout and menu issues in Linux environments
- Fixed a few menu issues in Windows
- Fixed group assignment of child nodes when cloning func_statics
- Fixed RenderPreview windows not updating in Linux
- Added option to Preferences > Selection page to ignore light volumes when calculating the selection pivot
- Upgraded script interpreter to Python 3 by default in Windows
- Add option to reset keyboard shortcuts to defaults
Compiling
For the folks compiling from source, the required windows dependencies can be found here (see also the README section):
Download Windows Dependencies (supports x86 and x64 compilation)
Also, refer to the Compilation Guide on our wiki. There are instructions for numerous Linux distributions as well as guidance to compile DarkRadiant in macOS.