DarkRadiant 3.2.0
DarkRadiant 3.2.0 is ready for download!
A changelog of tracked issues can be found on the Bugtracker Changelog. Visit the forum release thread in case you want to stop by and discuss this release.
Downloads
Windows x64: Download Installer | Download Portable
macOS: Download App
Linux: There's a debian package available (with some delay), otherwise you'll have to compile it yourself.
What has been changed since 3.1.0
- Feature: Show entityDefs related to selected models in Model Chooser
- Feature: Support for rendering blend lights
- Feature: Implement sorting of Interaction Stages
- Feature: Recognise type of "set x on y" spawnargs
- Feature: OBJ files: loader supports usemtl keywords directly referencing material names (without .mtl file)
- Fixed: Material editor: additional preview object in textures/glass/ materials
- Fixed: Every attempt to load a texture will trigger a SIGSEGV signal caught: 11
- Improvement: Update to wxWidgets 3.2.0
Compiling
If you need help compiling DarkRadiant from source, please have a look at the Compilation Guide on our wiki. There are instructions for numerous Linux distributions as well as guidance to compile DarkRadiant in macOS.
The Visual Studio solution will automatically attempt to download the required dependencies. If it fails for some reason, you'll have to download them manually from here and extract them to your working copy.