If you have completed the League's Python Apprentice class, you are ready to continue your Python journey by learning to program games.
To get started, either clone this repository to your local machine, or fork and create a Codespace, then open the file lessons/00_Getting_Started/README.md. This will give you an overview of the module and how to get started.
The easiest way to get started is, from the Python-Games Github Repo, click on the green button, then select the 'Codespaces' tab, then . This will create a codespace for you to work in, which has a web based IDE and all the necessary tools to get started.
It's easiest to read the lesson documentation on Github; just click on the link in the Next Steps
section below, but you
will also see all of the documentation in your coding editor.
Open the file lessons/00_Getting_Started/README.md to begin the lessons.
Development of The LEAGUE's curriculum is generously funded by the Itzkowitz Family Foundation.