Playerbots update #11
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# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform. | |
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml | |
name: ubuntu-build | |
on: | |
push: | |
branches: [ "Playerbot" ] | |
pull_request: | |
branches: [ "Playerbot" ] | |
jobs: | |
build: | |
strategy: | |
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable. | |
fail-fast: false | |
matrix: | |
# the result of the matrix will be the combination of all attributes, so we get os*compiler builds | |
include: | |
- os: ubuntu-22.04 | |
c_compiler: clang | |
cpp_compiler: clang++ | |
build_type: Release | |
- os: ubuntu-22.04 | |
c_compiler: gcc | |
cpp_compiler: g++ | |
build_type: Release | |
- os: ubuntu-24.04 | |
c_compiler: gcc | |
cpp_compiler: g++ | |
build_type: Release | |
runs-on: ${{ matrix.os }} | |
name: ${{ matrix.os }}-${{ matrix.cpp_compiler }} | |
steps: | |
- name: Checkout AzerothCore | |
uses: actions/checkout@v3 | |
- name: Set reusable strings | |
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file. | |
id: strings | |
shell: bash | |
run: | | |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT" | |
# - name: Clone Playerbot Module | |
# run: git clone --depth=1 --branch=master https://github.com/liyunfan1223/mod-playerbots.git modules/mod-playerbots | |
# - name: Checkout Playerbot Module | |
# uses: actions/checkout@v3 | |
# with: | |
# repository: 'liyunfan1223/mod-playerbots' | |
# path: 'modules/mod-playerbots' | |
- name: Install Requirements | |
run: sudo apt-get update && sudo apt-get install git cmake make gcc g++ clang libmysqlclient-dev libssl-dev libbz2-dev libreadline-dev libncurses-dev mysql-server libboost-all-dev | |
# - name: Cache | |
# uses: actions/cache@v3 | |
# with: | |
# path: var/ccache | |
# key: ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }}:${{ github.sha }} | |
# restore-keys: | | |
# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }} | |
# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules | |
# - name: Configure OS | |
# run: source ./acore.sh install-deps | |
# env: | |
# CONTINUOUS_INTEGRATION: true | |
# - name: Create conf/config.sh | |
# run: source ./apps/ci/ci-conf-core.sh | |
# - name: Process pending sql | |
# run: bash bin/acore-db-pendings | |
# - name: Build | |
# run: source ./apps/ci/ci-compile.sh | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: > | |
cmake -B ${{ steps.strings.outputs.build-output-dir }} | |
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} | |
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }} | |
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} | |
-S ${{ github.workspace }} | |
- name: Build | |
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator). | |
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }} | |
# - name: Test | |
# working-directory: ${{ steps.strings.outputs.build-output-dir }} | |
# # Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator). | |
# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail | |
# run: ctest --build-config ${{ matrix.build_type }} |