Caden Calderon: Responsible for:
- Imporing previous blueprint information
- Pistol ammo count & reloading
- Target and Game logic
- Teleporting, scenes & menus
- Extra credit
- Demo video
- Blueprint explaination video
Matthew Schimmel:
- Target blueprints: Helped fix existing logic
- Did some of the ReadMe
The application is a video game built in Unreal Engine
To run this program, a user would need a virtual reality headset. The one we used is the Meta Quest 2. The user would also need Unreal Engine 5.4.4 to edit the game.
Our team met in class on Monday the second to discuss our progress with the homework and future steps. Furthermore, we also completed another meeting today (Friday the sixth) to finalize the functionality of our homework.