- Michelle Vasquez: Targets, Hazards, Character Health, Main Menu.
- Ian Lucht: Created project, levels/layout, Ammo, Pickups.
- The application begins with a start menu. The start goes to level one and the quit will exit the game.
- In the first and second level, the user needs to pick up the gun and shoot the targets, which are white barrels.
- The barrels need five shots to be destroyed. There are also hazards, which are rocks, that will reduce the player’s health.
- There are health pickups and ammo pickups. Since the player only has thirty rounds to start with, they may run out if they miss the target.
- A player will die if they go by the hazard and when it’s reduced it goes to level one.
- The health status does not show up until damage has happened.
#HW2 Logs:
- 11/20 2.5 hours