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A Study of Selection by SteamVR Tracking and Mouse with a Head-Mounted Display based on Fitts’ Law

An input device by a user’s physical moving allows a computer to interact with on the screen. A common input device(mouse) and a common gesture (selection) in two-dimensional have previously been investigated with varied papers by Fitts’Law. However, using 3D interfaces has not examined as much as using 2D interfaces. For example, HTC Vive, a modern head-mounted display, utilizes a wand that can track the movement and action of users, but this controller is not fully studied for its performance. Selection is a fundamental task in computer interfaces, and this task enables direct comparison between devices through the ISO 9241-9 method [2]. I proposed using the standard ISO9241-9 method for evaluating devices' performance by selection task based on Fitts’law [1].

REFERENCES

[1] Paul M Fitts. 1954. The information capacity of thehuman motor system in controlling the amplitude ofmovement.Journal of experimental psychology47, 6(1954), 381.

[2] ISO ISO. 2000. 9241-9 Ergonomic requirements foroffice work with visual display terminals (VDTs)-Part 9:Requirements for non-keyboard input devices(FDIS-Final Draft International Standard). InternationalOrganization for Standardization(2000).

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