fix: revert lua version to ref version (#17) #64
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name: CMake | |
on: [push, pull_request] | |
env: | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
if: ${{github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name != github.repository)}} | |
runs-on: windows-latest | |
steps: | |
- name: Checkout | |
uses: actions/[email protected] | |
- name: Configure CMake | |
run: cmake -S ${{github.workspace}} -B ${{github.workspace}}/build -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
- name: Build | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
- name: Install | |
run: cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --prefix ${{github.workspace}}/install | |
- name: Upload artifacts | |
uses: actions/[email protected] | |
with: | |
name: REFramework-D2D | |
path: ${{github.workspace}}/install/bin/* | |
if-no-files-found: error | |