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Add support for fabric and newer versions #32

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djpadbit and others added 30 commits September 26, 2018 17:14
Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
latest Forge and mcp mappings
update Forge + mcp mappings
Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Added support for var nodes
Patch computronics to have bigger play distance (kind of hack? maybe revisit one day?)

Signed-off-by: djpadbit <[email protected]>
Removed redundant check

Signed-off-by: djpadbit <[email protected]>
…if it can't (Like with Liteloader)

Also the dynamic env thing needs a full rewrite as it's not that great

Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Added a bit more openal error checking

Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Global Volume Multiplier now only applies to affected sounds (Can be disabled in config)
Moved noteblock sound category changing directly in setLastSoundCategory rather than before the eval
Fixed #29

Signed-off-by: djpadbit <[email protected]>
DS was internally multiplying the globalVolumeMultiplier inside of getClampedVolume so it ended up being multiplied twice and also when not needed

Signed-off-by: djpadbit <[email protected]>
Finally a new release huh, it's been a while

Signed-off-by: djpadbit <[email protected]>
Unifed setLastSoundName and setLastSoundCategory and added sound attunuation type
Modified Dynamic Surroudings injection

Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
…ppen

Not the best fix but until i make something better, this fixes the game hanging

Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
Doesn't actually give reverb to voices but fixes Sound Physics so it works with it

Signed-off-by: djpadbit <[email protected]>
So now Gliby VC is affected by Sound Physics
Also fixed spelling, it's Gliby not Gibly

Signed-off-by: djpadbit <[email protected]>
Signed-off-by: djpadbit <[email protected]>
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3 participants