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Initial release
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danirod committed Oct 6, 2015
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64 changes: 64 additions & 0 deletions .gitignore
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## Java

*.class
*.war
*.ear
hs_err_pid*

## GWT
war/
html/war/gwt_bree/
html/gwt-unitCache/
.apt_generated/
html/war/WEB-INF/deploy/
html/war/WEB-INF/classes/
.gwt/
gwt-unitCache/
www-test/
.gwt-tmp/

## Android Studio and Intellij and Android in general
android/libs/armeabi/
android/libs/armeabi-v7a/
android/libs/x86/
android/gen/
.idea/
*.ipr
*.iws
*.iml
out/
com_crashlytics_export_strings.xml

## Eclipse
.classpath
.project
.metadata
**/bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.settings/
.loadpath
.externalToolBuilders/
*.launch

## NetBeans
**/nbproject/private/
build/
nbbuild/
dist/
nbdist/
nbactions.xml
nb-configuration.xml

## Gradle

.gradle
gradle-app.setting
build/

## OS Specific
.DS_Store
1 change: 1 addition & 0 deletions AUTHORS
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Dani Rodríguez <[email protected]>
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16 changes: 16 additions & 0 deletions README.md
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# Jump Don't Die

This is a libGDX + Scene2D + Box2D prototype game. The code here will show you how to do an Android game using both Scene2D and Box2D at the same time. It is the code used in the YouTube tutorial series [_How to make Android games_ (_Cómo hacer un juego para Android_)](https://www.youtube.com/playlist?list=PLraIUviMMM3duiko5MtkFPN2vhm0URmkE).

## Packages

Root package is `es.danirod.jumpdontdie`. Subpackages:

* scene2d: This is the code that we did in Part 2, where we learnt about Stage, Actor and things like that.
* box2d: This is the code that we did in Part 3, where we learnt about World, Body, Fixture, Collision and such.
* game: This is the code that we did in Part 4, this is the actual game we develop by combining Box2D and Scene2D.

## License

GNU General Public License. You are encouraged to clone, download or fork this repository and play on your own if you desire.

26 changes: 26 additions & 0 deletions android/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="es.danirod.jumpdontdie.android"
android:versionCode="1"
android:versionName="1.0" >

<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="22" />

<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/GdxTheme" >
<activity
android:name="es.danirod.jumpdontdie.android.AndroidLauncher"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>

</manifest>
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