Latest model loading sample, featuring skeletal animation, multipart model loading (OBJ+MTL), multiple model formats (Collada, 3DS and OBJ), and custom texture decoder (TGA), local and network model loading.
- Directional light and shadow rendering
- LibGDX widgets
- Remote interactive shell supporting Lua and Javascript
- Lua and Javascript support
- Custom FileIO wrapper and custom texture loader. See demo page here.
- Skeletal animation support. Fastest animation engine in all open-source solutions based on Assimp. [Demo source here.] (https://github.com/danke-sra/GearVRf/tree/master/GVRf/Sample/gvrjassimpmodelloader)
- Loading and playing keyframe animations from FBX and Collada files.
- Enhanced model loading from SDCard, Network and Android assets. Automatically loads multipart models (FBX, OBJ, etc) and textures from the same location.
- Light-weight GL math library (JOML) improves compilation time and performance.
Official GearVRf github
GearVRf project
Oculus Mobile SDK
Official Assimp Importer github