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Add SAVE_SLOT to Sons Of The Forest (pelican-eggs#2822)
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* Update egg-sons-of-the-forest.json

Add SAVE_SLOT variable to set save slot in startup command. Allow end-users to upload their own save and set save folder name easily.

* export from panel

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Co-authored-by: Quinten <[email protected]>
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themikeambrose and QuintenQVD0 authored Mar 24, 2024
1 parent 5c61da2 commit 86313ee
Showing 1 changed file with 14 additions and 4 deletions.
Original file line number Diff line number Diff line change
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"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-10-18T18:00:26+02:00",
"exported_at": "2024-03-24T15:18:00+01:00",
"name": "Sons Of The Forest",
"author": "[email protected]",
"description": "Sons of the Forest is a horror survival game and sequel to The Forest by Endnight Games, Ltd.. Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends.",
Expand All @@ -15,9 +15,9 @@
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
},
"file_denylist": [],
"startup": "wine .\/SonsOfTheForestDS.exe -userdatapath \"\/home\/container\/serverconfig\" -dedicatedserver.IpAddress \"0.0.0.0\" -dedicatedserver.GamePort \"{{SERVER_PORT}}\" -dedicatedserver.QueryPort \"{{QUERY_PORT}}\" -dedicatedserver.BlobSyncPort \"{{BLOBSYNC_PORT}}\" -dedicatedserver.MaxPlayers \"{{MAX_PLAYERS}}\" -dedicatedserver.Password \"{{SRV_PW}}\" -dedicatedserver.GameMode \"{{GAME_MODE}}\" -dedicatedserver.SkipNetworkAccessibilityTest \"{{SKIP_TESTS}}\" -dedicatedserver.LogFilesEnabled \"true\" -dedicatedserver.TimestampLogFilenames \"true\"",
"startup": "wine .\/SonsOfTheForestDS.exe -userdatapath \"\/home\/container\/serverconfig\" -dedicatedserver.IpAddress \"0.0.0.0\" -dedicatedserver.GamePort \"{{SERVER_PORT}}\" -dedicatedserver.QueryPort \"{{QUERY_PORT}}\" -dedicatedserver.BlobSyncPort \"{{BLOBSYNC_PORT}}\" -dedicatedserver.MaxPlayers \"{{MAX_PLAYERS}}\" -dedicatedserver.Password \"{{SRV_PW}}\" -dedicatedserver.GameMode \"{{GAME_MODE}}\" -dedicatedserver.SkipNetworkAccessibilityTest \"{{SKIP_TESTS}}\" -dedicatedserver.SaveSlot \"{{SAVE_SLOT}}\" -dedicatedserver.LogFilesEnabled \"true\" -dedicatedserver.TimestampLogFilenames \"true\"",
"config": {
"files": "{\r\n \"serverconfig\/dedicatedserver.cfg\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ServerName\": \"{{server.build.env.SRV_NAME}}\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"serverconfig\/dedicatedserver.cfg\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ServerName\": \"{{server.build.env.SRV_NAME}}\",\r\n \"SaveSlot\": \"{{server.build.env.SAVE_SLOT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"#DSL Dedicated server loaded.\"\r\n}",
"logs": "{}",
"stop": "^^C"
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"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"rules": "required|string|in:1",
"field_type": "text"
},
{
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"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Save Slot",
"description": "If you uploaded an existing save from your PC you can enter the save slot number here.",
"env_variable": "SAVE_SLOT",
"default_value": "0000000001",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|max:30",
"field_type": "text"
}
]
}

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