Releases
v6.7.0
Changes
Build system
Fixed compilation warnings for newer versions of compilers: #1177
Changed to generate namespace headers without requiring *.hpp.in files: #1192
Dropped supporting Ubuntu Trusty and started using imported targets of dependencies: #1212
Collision Detection
CollisionGroups will automatically update their objects when any changes occur to Skeletons or BodyNodes that they are subscribed to: #1112
Contact points with negative penetration depth will be ignored: #1185
Math
Consolidated random functions into Random class: #1109
Dynamics
Refactor constraint solver: #1099 , #1101
Added mimic joint functionality as a new actuator type: #1178
Added clone function to MetaSkeleton: #1201
Optimization
Added multi-objective optimization with pagmo2 support: #1106
GUI
Reorganized OpenGL and GLUT files: #1088
Added the RealTimeWorldNode to display simulations at real-time rates: #1216
Misc
Updated Googletest to version 1.8.1: #1214
Compilers Tested
Linux
GCC (C++11): 5.4.0, 7.3.0, 8.2.0
Linux (32-bit)
macOS
AppleClang (C++11): 9.1.0
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