4.1.0
4.1.0
Saves from 4.0.0 are compatible with 4.1.0.
Features/Improvements
- [Campaign] Air defense sites now generate a fixed number of launchers per type.
- [Campaign] Added support for Mariana Islands map.
- [Campaign AI] Adjustments to aircraft selection priorities for most mission types.
- [Engine] Support for DCS 2.7.4.9632 and newer, including the Marianas map, F-16 JSOWs, NASAMS, and Tin Shield EWR.
- [Flight Planning] CAP patrol altitudes are now set per-aircraft. By default the altitude will be set based on the aircraft's maximum speed.
- [Flight Planning] CAP patrol speeds are now set per-aircraft to be more suitable/sensible. By default the speed will be set based on the aircraft's maximum speed.
- [Mission Generation] Improvements for better support of the Skynet Plugin and long range SAMs are now acting as EWR
- [Mods] Support for version v1.5.0-Beta of Gripen mod. In-progress campaigns may need to re-plan Gripen flights to pick up updated loadouts.
- [Plugins] Increased time JTAC Autolase messages stay visible on the UI.
- [Plugins] Updated SkynetIADS to 2.2.0 (adds NASAMS support).
- [UI] Added ability to take notes and have those notes appear as a kneeboard page.
- [UI] Hovering over the weather information now dispalys the cloud base (meters and feet).
- [UI] Google search link added to unit information when there is no information provided.
- [UI] Control point name displayed with ground object group name on map.
- [UI] Buy or Replace will now show the correct price for generated ground objects like sams.
- [UI] Improved logging for frontline movement to be more descriptive about what happened and why.
- [UI] Brought ruler map module into source, which should fix file integrity issues with the module.
Fixes
- [Campaign] Fixed the Silkworm generator to include launchers and not all radars.
- [Data] Fixed Introduction dates for targeting pods (ATFLIR and LITENING were both a few years too early).
- [Data] Removed SA-10 from Syria 2011 faction.
- [Economy] EWRs can now be bought and sold for the correct price and can no longer be used to generate money
- [Flight Planning] Helicopters are now correctly identified, and will fly ingress/CAS/BAI/egress and similar at low altitude.
- [Flight Planning] Fixed potential issue with angles > 360° or < 0° being generated when summing two angles.
- [Mission Generation] The lua data for other plugins is now generated correctly
- [Mission Generation] Fixed problem with opfor planning missions against sold ground objects like SAMs
- [Mission Generation] The legacy always-available tanker option no longer prevents mission creation.
- [Mission Generation] Prevent the creation of a transfer order with 0 units for a rare situtation when a point was captured.
- [Mission Generation] Planned transfers which will be impossible after a base capture will no longer prevent the mission result submit.
- [Mission Generation] Fix occasional KeyError preventing mission generation when all units of the same type in a convoy were killed.
- [Mission Generation] Fix for AAA Flak generator using Opel Blitz preventing the mission from being generated because duplicate unit names were used.
- [Campaign AI] Transport aircraft will now be bought only if necessary at control points which can produce ground units and are capable to operate transport aircraft.
- [UI] Statistics window tick marks are now always integers.
- [UI] Statistics window now shows the correct info for the turn
- [UI] Toggling custom loadout for an aircraft with no preset loadouts no longer breaks the flight.