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Releases: dev7355608/vision-5e

Version 2.5.4

06 Dec 12:42
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  • Fixed brightness of Blindsight: now the brightness level is equal to dim light.
  • The Blindsight wave effect is no longer show if Blindsight is the active vision mode unless the target is inside a darkness source.

Version 2.5.3

13 Oct 15:19
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  • Script files are now bundled and minified.

Version 2.5.2

28 Sep 19:44
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  • Detect Magic no longer detects creatures with a magical aura that the token cannot see.
  • Magical items inside a container that are not equipped no longer make the creature detectable by Detect Magic.

Version 2.5.1

24 Sep 12:04
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  • Fixed a bug introduced in v2.5.0 that broke compatibility with dnd5e 3.x.

Version 2.5.0

24 Sep 00:59
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  • Updated for the PHB'24 rules. If the dnd5e setting Rules Version is set to Legacy Rules, the following changes to do not apply.
    • The Blindsense detection mode was removed: the Blindsense Rogue class feat was removed.
    • The Witch Sight detection mode was removed: the Witch Sight invocation simply gives Truesight now.
    • The Devil's Sight vision mode is now as bright as Bright Light: the modern rules say that the character can see in Darkness as well as Dim Light normally.
    • The The Third Eye Wizard class feat has changed, and so the active effects The Third Eye: Ethereal Sight and The Third Eye: See Invisibility have no effect anymore.
  • Tokens detected by Tremorsense and Blindsense now have the same visual effect applied to them as if detected by Hearing.
  • Non-PC/NPC actors are now given infinite Light Perception by default.
  • Verified compatibility with dnd5e 4.0.3.

Version 2.4.2

10 Sep 21:47
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  • Burning (status effect added in dnd5e 4.0.0) tokens are now detected by Light Perception.

Version 2.4.1

07 Sep 18:55
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  • Updated for dnd5e 4.0.0.

Version 2.4.0

07 Sep 17:53
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  • Added Eyes of the Grave (Cleric: Grave Domain feat).
    • Detects undead, and PC actors with the Hollow One* (Character Creation Option, EGW 182), Supernatural Gift: Hollow One, or Supernatural Gifts: Hollow One feat.
    • Cannot detect actors that are burrowing, ethereal (from the material plane unless the Etherealness* (Monster Feature, e.g. SRD / MM 147) NPC feat says otherwise), or petrified. Also cannot detect actors with the Nondetection* (Spell, SRD / PHB 263) effect.
    • Does not reveal the identity of detected tokens.
    • Disabled while burrowing, defeated (dead), petrified, sleeping, or unconscious.
    • Is restricted by sight-blocking walls and isn't blocked by darkness sources.
    • Configured automatically for PC actors with the Eyes of the Grave* effect.
  • Fixed detection of spell effects by Detect Magic.

Version 2.3.4

01 Sep 00:32
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  • Fixed Ghostly Gaze.

Version 2.3.3

31 Aug 22:11
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  • Hovering an imprecise-visible token will no longer highlight its combatant in the combat tracker. Hovering a combatant whose token is not precise-visible will no longer hover the token on the canvas.
  • Tokens inside a darkness source detected by Devil's Sight and Truesight are now rendered with a outline filter.
  • Fixed NPC Devil's Sight not detecting tokens inside darkness sources.
  • Verified compatibility with dnd5e 3.3.1.