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A cross-platform, linkable library implementation of Git that you can use in your application.

C 9,828 2,451 Updated Feb 7, 2025

Truly independent web browser

C++ 28,090 1,216 Updated Feb 18, 2025

Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.

C++ 105 5 Updated Jan 23, 2025

TileWorld for Gameboy Advance

C 5 Updated Feb 7, 2024

CLR runtime for SHADERed https://github.com/dfranx/SHADERed

C# 10 Updated Dec 13, 2021

VS Code extension that adds the ability to debug and preview shaders

TypeScript 95 10 Updated May 20, 2021

Defines a common protocol for debug adapters.

HTML 1,485 137 Updated Feb 16, 2025

3D game engine with lua scripting

C++ 1,871 239 Updated Feb 16, 2025

A modern file manager that helps users organize their files and folders.

C# 35,995 2,272 Updated Feb 16, 2025

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

GLSL 2,789 183 Updated Feb 12, 2025

common data structures library - macro implemented

C 3 Updated Jul 21, 2021

SHADERed official documentation

HTML 1 Updated Mar 16, 2021

Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)

C 26 Updated Jul 2, 2021

C++ library for the Debug Adapter Protocol

C++ 160 51 Updated Jan 31, 2025

Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.

C# 100 14 Updated Dec 29, 2013

F´ - A flight software and embedded systems framework

C++ 10,171 1,335 Updated Feb 14, 2025

Custom memory allocators in C++ to improve the performance of dynamic memory allocation

C++ 1,798 161 Updated May 23, 2024

A file dialog library for Dear ImGui

C++ 526 63 Updated Sep 16, 2024

shadertoy.com shaders ported to Rust-GPU

Rust 67 5 Updated Mar 24, 2021

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

C++ 2,182 142 Updated Feb 17, 2025

Library for embedding Terminal Emulators

C++ 42 3 Updated Nov 26, 2020

Write Rust shaders in SHADERed

C++ 23 1 Updated Nov 19, 2020

A fragment-shader skydome implementation

GLSL 47 11 Updated Oct 27, 2019

Compile Time Regular Expression in C++

C++ 3,469 190 Updated Feb 8, 2025

A GPU-powered image editor (in the making)

C++ 374 33 Updated Nov 4, 2020

C Game Engine

C 375 14 Updated Nov 12, 2022

Open source c++ skeletal animation library and toolset

C++ 2,512 312 Updated Feb 4, 2025

The compiler is available for download. Get it!

C++ 2,478 76 Updated Nov 5, 2023

Circle C++ shaders

C++ 482 17 Updated Mar 9, 2022

GLSL ray marching shader

GLSL 3 Updated Oct 30, 2020
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