Stars
A cross-platform, linkable library implementation of Git that you can use in your application.
Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.
CLR runtime for SHADERed https://github.com/dfranx/SHADERed
VS Code extension that adds the ability to debug and preview shaders
Defines a common protocol for debug adapters.
A modern file manager that helps users organize their files and folders.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
HalfVoxel / shadered-docs
Forked from dfranx/shadered-docsSHADERed official documentation
Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)
Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.
F´ - A flight software and embedded systems framework
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
shadertoy.com shaders ported to Rust-GPU
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Library for embedding Terminal Emulators
Compile Time Regular Expression in C++
Open source c++ skeletal animation library and toolset
The compiler is available for download. Get it!