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Added instructions to the readme of the socket.io based version
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dhoelzgen committed Jun 21, 2011
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This multiplayer snake game was built to try out canvas, node.js with websockets, and coffeescript.

You can see a socket.io based version in action at [http://snake.9elements.com/](http://snake.9elements.com/), but you should use Chrome or Safari to view it...
You can see it in action at [snake.9elements.com](http://snake.9elements.com/), but you should use Chrome or Safari to view it...

You are currently viewing the socket.io based branch. The project was converted to make hosting on Nodester easier / possible. To see it in action, please click the url above. For local testing or own experiments, I recommend using the current master, since it's a bit cleaner.
# Installation

To try this experiment out on your local machine, go through the following steps:

* Clone this repository
* Go to the folder, and run `npm install`
* To start the server, run `node server.js`
* To start a client, open `http://localhost:5000` in a browser supporting canvas and websockets, i.e. the latest version of Safari or Chrome

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