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QOL In Multiplayer games only, Disable new game and quit game menu options when player is Dead #6851

QOL In Multiplayer games only, Disable new game and quit game menu options when player is Dead

QOL In Multiplayer games only, Disable new game and quit game menu options when player is Dead #6851

name: Windows MinGW x86
on:
push:
branches:
- master
paths-ignore:
- '*.md'
- 'docs/**'
pull_request:
types: [ opened, synchronize ]
paths-ignore:
- '*.md'
- 'docs/**'
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Create Build Environment
run: >
sudo apt update &&
sudo apt install -y cmake gcc-mingw-w64-i686 g++-mingw-w64-i686 pkg-config-mingw-w64-i686 libz-mingw-w64-dev gettext dpkg-dev wget git sudo smpq &&
sudo rm /usr/i686-w64-mingw32/lib/libz.dll.a &&
sudo Packaging/windows/mingw-prep.sh
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}
run: cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBUILD_TESTING=OFF -DCPACK=ON -DCMAKE_TOOLCHAIN_FILE=../CMake/platforms/mingwcc.toolchain.cmake -DDEVILUTIONX_SYSTEM_BZIP2=OFF -DDEVILUTIONX_STATIC_LIBSODIUM=ON -DDISCORD_INTEGRATION=ON -DSCREEN_READER_INTEGRATION=ON
- name: Build
working-directory: ${{github.workspace}}
shell: bash
run: cmake --build build -j $(nproc) --target package
- name: Upload-Package
if: ${{ !env.ACT }}
uses: actions/upload-artifact@v4
with:
name: devilutionx_x86.zip
path: build/devilutionx.zip