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Updated
SurfaceShader
to use morph normal and transformed positions
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## Changes since last CRAN release | ||
* `9096bdaf (HEAD -> master)` [_`dipterix`_]: Switching subject surface types will trigger morph if the number of vertex nodes are the same | ||
* `3126093d (HEAD -> master)` [_`dipterix`_]: Load other common surfaces by default | ||
* `9096bdaf` [_`dipterix`_]: Switching subject surface types will trigger morph if the number of vertex nodes are the same | ||
* `838bff7f` [_`dipterix`_]: Allow animation presets to be shown even when data is not available; added keyboard shortcut to sync data threshold with display; added hidden features that are experimental; `crosshair` position is changed to scanner`RAS` and `Affine MNI152`; added tooltip title support for controllers; added global clock for app; updated `ViewerCanvas` constructor arguments; supported `useMorphTarget` for surface objects | ||
* `4bc77317 (origin/master, origin/HEAD)` [_`dipterix`_]: Fixed electrode useMatrix when contacts are represented as spheres | ||
* `fa452b72` [_`dipterix`_]: Fixed template mapping, supported non-linear mapping for electrode geometries |
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Package: threeBrain | ||
Type: Package | ||
Title: Your Advanced 3D Brain Visualization | ||
Version: 1.2.0.9002 | ||
Version: 1.2.0.9003 | ||
Authors@R: c( | ||
person("Zhengjia", "Wang", email = "[email protected]", role = c("aut", "cre", "cph")), | ||
person("John", "Magnotti", email = "[email protected]", role = c("ctb", "res")), | ||
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