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Aligned README to F0 Catalog limits
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dlvoy committed Jan 4, 2024
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4 changes: 2 additions & 2 deletions CHANGELOG.md
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Expand Up @@ -5,9 +5,9 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [1.0.0] - 2024-01-05
# [1.0.0] - 2024-01-04

### Added
## Added

- Initial release of the game
- Base gameplay extended for Flipper Zero: smart bricks selection and navigation
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -12,11 +12,11 @@ Goal of the game is to clear levels from bricks. Level is seen as cross section,

![Simple level playthrough](docs/img/playtru.gif)

## Selecting bricks
### Selecting bricks

To select brick you want to move, use arrow buttons. ◀ Left and Right ▶ arrows move sideways and cycle through all bricks, ▼ Down and ▲ Up pointing buttons moves selection vertically to the nearest block downwards or upwards.

## Moving bricks
### Moving bricks

If selected brick can be moved **only in one direction** you can move it immediately when it is selected, clicking ◉ Center button.

Expand All @@ -28,7 +28,7 @@ If selected brick can be moved **both directions** you need to **choose it first

![Two way selection](docs/img/direction.gif)

## Gravity and Explosions
### Gravity and Explosions

When block is moved to hang in the air - it will fall down, stopped if there is wall or another block. If after movement two or more blocks of the same kind are touching - they will explode and leave empty space - that may trigger further to fall and explode.

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