Releases: dogu-team/gamium
Releases · dogu-team/gamium
2.0.10
2.0.9
Engine
Unity
- When searching the GameObject Hierarchy through DumpHierarchy Request, creating the HierarchyPath takes a lot of time, so this part has been turned off. HierarchyPath must be created directly by the client using the Tree structure.
Client
Python, Typescript
- No Changes
2.0.8
2.0.6
2.0.5
Engine
Unity
- No Changes
Client
Typescript, Python
- Added Websocket support. This is the base work for conducting remote tests in conjunction with dogu devicefarm. (dogu-team/dogu#263)
2.0.1
Flatbuffer Schema, Engine - Unity, Client - Typescript, Python
add get-page-source api
2.0.0
Flatbuffer Schema
Version 2.0.0 added support for python client.
In this process, flatbuffers did not support union vectors, which caused difficulties in implementing the python client.
( The error occurred at this line)
In response to this, the fbs file was modified to pass a string rather than a table, and modified to transmit and receive binary data in a string. As a result of this, the actions flatbuffers schema has changed and does not support versions below 2.0.0.
Engine
Unity
- The actions serialization and deserialization parts have been modified according to the changes in actions fbs.
Client
Typescript
- The actions serialization and deserialization parts have been modified according to the changes in actions fbs.
Python
- Now, the gamium client can be used through the python language.