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Update index and license of ad3
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drwjf committed Oct 7, 2024
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11 changes: 9 additions & 2 deletions ad3/licenses.html
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</head>

<body style="font: -apple-system-body; margin: 20px;">
<h1>Galaxy</h1>
<h1>Master Orion</h1>
<ol>
<li>Pictures from <a href="https://www.flation.com/">Flation</a> by <a
href="https://www.flaticon.com/authors/uniconlabs">Uniconlabs</a> are licensed by the Flaticon License.
Expand All @@ -18,6 +18,13 @@ <h1>Galaxy</h1>
<li>Music made by <a href="https://github.com/rayfowler/rotp-public/tree/master/src/rotp/data/sounds">Remi
Agullo</a> are licensed by the Creative Commons License.</li>
</ol>
</body>
<h1>Space Explorer</h1>
<ol>
<li><a href="https://github.com/endless-sky/endless-sky/blob/master/copyright">Assets made for Endless-sky</a> are
licenese by the Creative Common License.</li>
<li>iOS Framework source code can be found at <a href="https://github.com/drwjf/endless-sky-ios">GitHub</a> licensed
by GPL 3+. And the original full source code can be found at <a="https://github.com/endless-sky/endless-sky">Endless sky</a></li>
</ol>
</body>

</html>
45 changes: 41 additions & 4 deletions bf1/index.html
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<meta name=viewport content="width=device-width,initial-scale=1" />
<meta name=title content="BC4000" />
<meta name=description content="" />
<meta name=keywords content="Blue Byte, Battle Isle, Crimson Fields, Command Conquer, C&C, Red Alert, Westwood, Starcraft, Warfare Incorporated, Hostile Takeover, Spiffcode, iPhone, iPad, iOS, BTFields, Jianfeng Wu" />
<meta name=keywords
content="Blue Byte, Battle Isle, Crimson Fields, Command Conquer, C&C, Red Alert, Westwood, Starcraft, Warfare Incorporated, Hostile Takeover, Spiffcode, iPhone, iPad, iOS, BTFields, Jianfeng Wu" />
<meta name=author content="Jianfeng Wu" />
<meta name="apple-itunes-app" content="app-id=1586465628">
<meta property=”og:image” content="https://drwjf.github.io/assets/jpg/bf1.jpg">
Expand All @@ -18,13 +19,49 @@ <h1>Battle Fields Blog</h1>
<hr>
<h2>Updates at 2023</h2>
<ul>
<li>Maps inspired by <b>Strategic Simulations Inc's</b> Panzer General</li>
<li>Maps revived from <b>Spiffcode's</b> Warfare Incorporated</li>
<li>
Maps inspired by <b>Strategic Simulations Inc's</b> Panzer General
<p>
The game requires the player to use combined-arms tactics, where each unit is strong against some unit types but
very vulnerable to others. Dug-in enemy positions must be softened by artillery, which is vulnerable and needs
protection. Before attacking the infantry and anti-tank, one needs first to destroy the enemy
artillery that protects them from behind. If no tanks can get within range, one does this mostly by bombers,
but then it is advantageous to destroy the air defense units first. The fighter planes must negotiate dual roles:
destroying the enemy air force and protecting their own bombers.
</p>
<p>
The player must carefully observe the road system to speed the advance, or may use Bridge engineers to cross the
rivers. The game rewards a Blitzkrieg strategy - penetrating deep into the enemy positions while postponing the
destruction of some of the encountered enemy units for later.
</p>
<p>
The performance of units is increased by their experience points, which are acquired through combat. In Campaign
mode particularly, one then has to protect the experienced units as the most valuable assets.
</p>
</li>
<li>
Maps revived from <b>Spiffcode's</b> Warfare Incorporated
<p>
The mode is set in a future ruled by super corporations engaged in no-holds-barred competition for the
resources of the galaxy. The action centers around the newly discovered planet Icarus with its astounding mineral
wealth and mysterious alien relics. Players take the role of a junior executive at the underdog ACME Exploration
Corporation, discoverer of Icarus, and work their way up the corporate ladder by demonstrating their strategic and
tactical skills in a campaign of increasingly challenging missions. Early missions concentrate on resource gathering and
combat with ACME's chief rival OMNI Industries and as the game develops other factions and the power of the alien
technologies come into play.
</p>
</li>
</ul>

<h2>Initial at 2021</h2>
<ul>
<li>An iOS game inspired by <b>Blue Byte's</b> Battle Isle</li>
<li>
An iOS game inspired by <b>Blue Byte's</b> Battle Isle
<p>
A tactical turn-based war game of two opposing sides (Empire of Kand and Free Nexus Army). Facing either the
computer, turns are taken to move various military units and attack the opposition.
</p>
</li>
</ul>

<table width="100%">
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107 changes: 74 additions & 33 deletions index.html
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Expand Up @@ -100,59 +100,100 @@ <h3>Lifestyle Apps</h3>
<h3>Strategy Games</h3>
<div class="appcontainer">
<div class="appblock">
<p><a class="app" href="bc4/index.html"> <img src="assets/jpg/bc4.jpg" alt="BC4000" width="280px"
align="center">
<p>
<a class="app" href="bc4/index.html"> <img src="assets/jpg/bc4.jpg" alt="BC4000" width="280px" align="center">
<p>BC4000 - Civilization Model</p>
<small>Take the role of tribal leader in 4000 B.C., move units on the map, build or improve new
cities and units, and choose technologies to research to enable new building skills turn by
turn. Inspired by the <b>Sid Meier's Civilization</b>.</small>
</a></p>
</a>
</p>
</div>

<div class="appblock">
<p><a class="app" href="ddh/index.html"> <img src="assets/jpg/ddh.jpg" alt="DDHeroes" width="280px"
align="center">
<p>
<a class="app" href="ddh/index.html"> <img src="assets/jpg/ddh.jpg" alt="DDHeroes" width="280px" align="center">
<p>DDHeroes - Dragon Dungeon Hero</p>
<small>Rule the world by commanding your heroes battling other heroes armies, gaining experience and
learning new skills, collecting resources and artifacts, capturing mines and castles and
building improvements to existing castles in order to produce and hire more powerful creatures.
Inspired by the <b>Jon Van Caneghem's Heroes of Might and Magic II</b>. Travel to the 26th
subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the
surface. Inspired by <b>Brian Walker's Brogue</b>. Explores a cave system rumored to be filled
with treasure and gold. Inspired by <b>Willie Crowther's Colossal Cave Adventure</b>.</small>
</a></p>
<small>
<ul>
<li>Rule the world by commanding your heroes battling other heroes armies, gaining experience and
learning new skills, collecting resources and artifacts, capturing mines and castles and
building improvements to existing castles in order to produce and hire more powerful creatures.
Inspired by the <b>Jon Van Caneghem's Heroes of Might and Magic II</b>.</li>
<li>Travel to the 26th
subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the
surface. Inspired by <b>Brian Walker's Brogue</b>.</li>
<li>Explores a cave system rumored to be filled
with treasure and gold. Inspired by <b>Willie Crowther's Colossal Cave Adventure</b>.</li>
</ul>
</small>
</a>
</p>
</div>

<div class="appblock">
<p><a class="app" href="ctm/index.html"> <img src="assets/jpg/ctm.jpg" alt="CTMayor" width="280px" align="center">
<p>
<a class="app" href="ctm/index.html"> <img src="assets/jpg/ctm.jpg" alt="CTMayor" width="280px" align="center">
<p>CTMayor - City Simulation</p>
<small>Create your own city from the ground up. Or become the master of existing cities to
solve horrible planning issues or rescue citizens from a natural disaster. Inspired by the
<b>Will Wright's SimCity</b>, <b>Sierra Studios' Caesar III</b> and <b>Chris Sawyer's Transport
Tycoon Deluxe</b>.</small>
</a></p>
<small>
<ul>
<li>Create your own city from the ground up. Or become the master of existing cities to
solve horrible planning issues or rescue citizens from a natural disaster. Inspired by the
<b>Will Wright's SimCity</b>.
</li>
<li>Assume the role of a provincial governor to build thriving cities
across the Roman Empire, in which they must ensure their citizens have their needs met, and deal
with various disasters, angry gods and hostile enemies. Inspired by <b>Sierra Studios' Caesar
III</b>.
</li>
<li>player acts as an entrepreneur in control of a transport company, and can compete against rival
companies to make as much profit as possible by transporting passengers and various goods by
road, rail, sea and air Inspired by <b>Chris Sawyer's Transport Tycoon Deluxe</b>.</li>
</ul>
</small>
</a>
</p>
</div>

<div class="appblock">
<p><a class="app" href="ad3/index.html"> <img src="assets/jpg/ad3.jpg" alt="AD3000" width="280px"
align="center">
<p>
<a class="app" href="ad3/index.html"> <img src="assets/jpg/ad3.jpg" alt="AD3000" width="280px" align="center">
<p>AD3000 - Orion Master</p>
<small>Lead one of ten races to dominate the galaxy through a combination of diplomacy and conquest
while developing technology, exploring and colonizing star systems. Inspired by the <b>Steve
Barcia's Master of Orion</b>.</small>
</a></p>
<small>
<ul>
<li>Lead one of ten races to dominate the galaxy through a combination of diplomacy and conquest
while developing technology, exploring and colonizing star systems. Inspired by the <b>Steve
Barcia's Master of Orion</b>.</li>
<li>Explore star systems. Earn money by trading, carrying passengers, or completing missions.
Use your earnings to buy a better ship or to upgrade the weapons and engines on your current
one. Blow up pirates. Take sides in a civil war. Or leave human space behind and hope to find
friendly aliens whose culture is more civilized than your own. Inspired by the classic <b>Escape
Velocity</b>.</li>
</ul>
</small>
</a>
</p>
</div>

<div class="appblock">
<p><a class="app" href="bf1/index.html"> <img src="assets/jpg/bf1.jpg" alt="BTFields" width="280px"
align="center">
<p>
<a class="app" href="bf1/index.html"> <img src="assets/jpg/bf1.jpg" alt="BTFields" width="280px" align="center">
<p>BTFields - World War</p>
<small>Command a number of units on a map of hexagons, trying to accomplish mission objectives
ranging from defending important locations to simply destroying all enemy forces. Inspired by
the <b>Blue Byte's Battle Isle</b>.</small>
</a></p>
<small>
<ul>
<li>Command a number of units on a map of hexagons, trying to accomplish mission objectives
ranging from defending important locations to simply destroying all enemy forces. Inspired by
the <b>Blue Byte's Battle Isle</b>.</li>
<li>A turn based strategy mode simulates conflict during World War II. Entrenchment, rugged defense, defensive fire,
surprise contacts, surrender, unit supply, weather influence, reinforcements and other implementations contribute to
the tactical and strategic depth. Inspired by the <b>Panzer General</b></li>
<li> Build your forces to defend and control the newly discovered planet Icarus, with its astounding mineral wealth and
mysterious alien artifacts. Based on the <b>Warfare Incorporated</b>.</li>
</ul>
</small>
</a>
</p>
</div>
</div>
</div>

<h3>Strategy Game Tutor Apps</h3>
<div class="appcontainer">
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