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Fixed: Piece spawns a bit inside the ground when mass-centre is checked
Fixed: Piece usser offsets to the left instead of right when mass-centre is checked Fixed: Library function /GetActionCode(sKey)/ not showing the missed key in the logs Fixed: Wire extension bound error mode and maximum mass are now retrieved from convars on piece creation Added: Action handler /PLAYER_QUIT/ clearing player data after disconnect Added: Dedicated network messages /NET_%_RELATION/ handling the client relation ray Added: Dedicated draw relation variable /drwrelate/ Renamed: Trasnlation key/function for /spawn in mass-centre/ to /spawn in centre/ Updated: Library player cache managment /PLAYER --> %Ply()/ on /PlayerDisconnected/ hook Updated: Both spawn methods now require a player dedicated spawn data Removed: Intersection top and bottom location vectors for /IntersectRayModel(sModel, nPntID, nNxtID)/
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