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eArmada8 edited this page May 17, 2024 · 6 revisions

Tutorials for the Ys VIII / IX Model Toolset

  • Basic Modding Tutorial
    • A basic tutorial that will probably be enough for most modders. Read this if you want to use Blender to modify existing assets inside a model (e.g. change or delete part of a mesh, change a texture, etc.)
  • Manipulating the skeleton
    • How to rig the skeleton for weight painting.
  • Modifying materials (textures and shaders)
    • How to change the shader parameters (including texture UV sampling) or swap shaders out entirely. Also there is a brief discussion about making the specular maps, and the issue of submesh order and transparency.
  • Basic Mesh Transfer Tutorial
    • How to transfer assets from one model to another.
  • Transferring a costume from one character to another
    • Here I give Dana a Thors Branch Campus uniform, from Trails of Cold Steel III. This is a longer tutorial, and it covers a lot of ground. Importantly for anyone looking to transfer models of any kind from another game, I discuss the quirks of Ys VIII including vertex colors. I also cover how to make a custom DLC.
  • Link to Toolset README
    • Basic documentation that comes with the toolset, including details like command line options.