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service client connection state handling #1780
service client connection state handling #1780
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clang-tidy made some suggestions
std::lock_guard<std::mutex> const lock(m_client_map_sync); | ||
auto client = m_client_map.find(service.key); | ||
if (client != m_client_map.end()) | ||
auto& client_data = client.second; |
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warning: 'auto &client_data' can be declared as 'const auto &client_data' [readability-qualified-auto]
auto& client_data = client.second; | |
const auto& client_data = client.second; |
// check connections | ||
std::lock_guard<std::mutex> const lock(m_connected_services_map_sync); | ||
// lock client map | ||
std::lock_guard<std::mutex> lock(m_client_map_sync); |
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warning: variable 'lock' of type 'std::lock_guardstd::mutex' can be declared 'const' [misc-const-correctness]
std::lock_guard<std::mutex> lock(m_client_map_sync); | |
std::lock_guard<std::mutex> const lock(m_client_map_sync); |
{ | ||
// Lock mutex for iterating over client session map | ||
std::lock_guard<std::mutex> const client_map_lock(m_client_map_sync); | ||
auto& client_data = client.second; |
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warning: 'auto &client_data' can be declared as 'const auto &client_data' [readability-qualified-auto]
auto& client_data = client.second; | |
const auto& client_data = client.second; |
std::lock_guard<std::mutex> const lock(m_client_map_sync); | ||
auto client = m_client_map.find(iter.key); | ||
if (client == m_client_map.end()) | ||
auto& client_key = it->first; |
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warning: 'auto &client_key' can be declared as 'const auto &client_key' [readability-qualified-auto]
auto& client_key = it->first; | |
const auto& client_key = it->first; |
Description
Service client connection state (IsConnected) now handled correctly. Connection state is true if a matching server (at least one) is connected on lower client/service API level. We might change this API even more to return the states of all matching server.
Related issues
#1779
Cherry-pick to