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docs: update readme
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edimetia3d committed Oct 11, 2021
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* Multithread supported.
* Connect to server with CLSID.(Hasn't tested)

## Known Issues
## Notes

* the x64 version has some address corruption problem when you are using VS2012 or later, you can open "Project Property
-> Linker -> CommandLine", then add `/HIGHENTROPYVA:NO` to avoid this issue,
See [Issue#1](https://github.com/edimetia3d/OPC-Client-X64/issues/1) for more detail
* If you do need the `HIGHENTROPYVA` feature, the branch `async_address_fix` may help you. See #13 for more
information
Current master branch contains a huge bug fixes commit from [PR#14](https://github.com/edimetia3d/OPC-Client-X64/pull/14), which might introduced some new bug. If the master branch went
wrong, you may check release 0.4.1 as a backup.

## Basic Guide

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.

## Detail & ChangeLog

* Date: 2017-10-10
* Thanks for wolfgang.griech ([email protected]), who contributed a huge bug fixes [PR#14](https://github.com/edimetia3d/OPC-Client-X64/pull/14) that may fix many issues in this project.
* Date: 2017-07-07
* Thanks for [mzillgith](https://github.com/mzillgith/OPC-Client-X64), now the project can connect to remote server
with CLSID.(It hasn't been tested)
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