A mod for Terra Invicta aimed at improving player experience regarding Relations and Diplomacy between Factions.
Alliance
- Agreement that makes both factions allied to each other, share intel and prevents hostile actions against each other.Break Alliance
- Valid if in an alliance, breaks up the alliance.Reset Bilateral Relations
- Agreement to restart bilateral relations between factions. Sets both parties hate towards each other to the default game start values.
- In the base game, when
PlayerFaction
is far ahead, certain treaties likeTruce
orNAP
can not be made, a different approach is used in this mod - treaties are available based on current "relations" and ideology of factions.
- Save compatible after mod removal or game update.
- Works with ongoing saves.
- Improve on existing features (Ai to Ai diplomacy does not use the new features as of yet).
- Add more Diplomacy treaties, such as:
- "Real" Alliance
- Shared Intel Treaty
- Improve hate logic in regard to diplomacy treaties.
- Install the UnityModManager for
Terra Invicta
- Download this mod package from the files tab
- Extract all files inside the top-level folder in the ZIP to your game mod folder.
Under:
<TerraInvictaInstallFolder>\Mods\Enabled
- Now this folder should contain the
TerraInvicta.Diplomacy
folder
- Remove the
TerraInvicta.Diplomacy
folder in your game mod folder. - (optional) Any data saved by the mod can be removed by removing the folder
DiplomacyModSaves
in the save-game folder.
- Where is the
<TerraInvictaInstallFolder>
when I use Steam?- In
<SteamInstallFolder>\steamapps\common\Terra Invicta\
- In
- Will this mod ruin my Save/Is it save to remove?
- This mod can be removed without any problems
- Where do I find the save-game folder?
- Usually under
<MyDocuments>\My Games\TerraInvicta\Saves
- Usually under
- What are the possible relations for factions?
All PRs are welcome and encouraged 👍.