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Implementation of a Tetris-clone in Haskell
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elordin/haskell-tetris
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Tetris Written in Haskell as a project for the Advanced Functional Programming lecture during winter-semester 2014/15 at LMU Munich by Thomas Weber Mat# 10742725 Used externals -------------------------------------------------------------------------------- Control.Concurrent.STM Graphics.UI.GLUT System.Random System.Exit Data.Char Data.Map GADTs NOTE that GLUT may require certain OpenGL libraries which in turn require certain Graphic Card drivers. Compilation -------------------------------------------------------------------------------- Compile using make or make o2 if you like subliminal optimizations Files -------------------------------------------------------------------------------- main.hs main program and GLUT window handlers game.hs mutators for the game display.hs GLUT rendering on main window util.hs utility functions, type and constants definitions font.hs definition of geometry of custom font
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