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Inject a temporary DLL (CPlusPlus)
erfg12 edited this page Dec 5, 2017
·
1 revision
If you want to trigger an internal function, but want to remain safe from anti-cheat methods you can inject a temporary DLL that will detach after execution.
#include "windows.h"
#include "Stdafx.h"
#include <string>
using namespace std;
#define MovePlayerNow 0x004B459C;
void EQTFunctions() {
typedef void(__thiscall* CGCamera__ResetView)();
CGCamera__ResetView ResetView = (CGCamera__ResetView)MovePlayerNow;
ResetView();
}
void OnAttach(HMODULE hModule) {
EQTFunctions();
FreeLibraryAndExitThread( hModule, 0 );
ExitThread( 0 );
}
BOOL APIENTRY DllMain(HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)OnAttach, hModule, 0, NULL);
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}