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Reviewed By: rudybear Differential Revision: D67409547 fbshipit-source-id: 66e9db3c63866699f6b02f918fcce97efd271518
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Our [contribution guidelines](https://github.com/facebook/igl/blob/main/CONTRIBUTING.md): | ||
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## Pull Requests | ||
We actively welcome your pull requests. Here's the procedure to submit pull requests to IGL: | ||
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1. **Submit an issue describing your proposed changes.** | ||
2. The repo owner will respond to your issue. | ||
3. If your proposed changes are accepted, fork the repo and develop & test your changes. | ||
4. If you've added code that should be tested, add tests (and ensure they do pass). | ||
5. Verify your changes work as expected on all relevant rendering backends, and also test them when any combination of backends is disabled using the `IGL_WITH_*` CMake options. | ||
6. If you've changed APIs, update the documentation. | ||
7. Make sure your code lints (run `clang-format` or use `.clang-format` in Visual Studio). | ||
8. If you haven't already, complete the Contributor License Agreement ("CLA"). | ||
9. Please respect `// @fb-only` comments and do not delete them! | ||
10. Open a pull request. | ||
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## Dependencies | ||
One of our design objectives is that IGL itself should have as few dependencies as possible. | ||
No new third-party dependencies will be accepted unless they are absolutely critical to the core functionality of IGL. | ||
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**Please include a link to the related (and accepted) GitHub issue in this PR!** |